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Posted

When starting the minecraft 1.12.2 launcher with forge version 14.23.0.2528 and at startup it displays startup error. I was informed that the problem would be to be using mods with version 1.7.10, but I play in both versions (both 1.12.2 and 1.7.10) is there anything I can do to solve this problem?
The launcher log is attached.

fml-client-latest.log

Posted
2 minutes ago, diesieben07 said:

Como eu disse, você possui mods para 1.7.10 instalado. Você deve manter um diretório de jogo separado (definido pelo iniciador) para cada versão.

Can you help me with how to do this? For in my % appdata% is only a folder of mods inside .Minecraft.

Posted
11 hours ago, caueuliani said:

 

I'll take the test here, thank you.

the forge has show this error even after I start the world and play on it. I do not know what to do, could you help me?

erro.png

Posted
5 hours ago, diesieben07 said:

A versão será sempre instalada em sua pasta .minecraft normal.

Você deve sempre escolher a pasta .minecraft no instalador.

Somente o diretório do jogo para o perfil é alterado.

Yes, the installation continues with the normal .minecraft. I followed the instructions of the link that sent, that is, I just changed the profile directory of the mods, however it presents that error in the forge installer.

Posted
Just now, diesieben07 said:

The screenshot shows the installer not pointed at .minecraft.

but in the screenshout is the forge installer. Should I install it in .minecraft or the profile folder I created?

Posted (edited)

I installed the forge in .minecraft, now how do I make the launcher understand that inside the profile folder has the mods folder and what does it have to load them?

launcher n carrega mods.png

Edited by caueuliani
Posted

I simply gave up keeping the 2 forge profiles, uninstalled everything and re-installed only the forge profile for 1.12.2. But it is giving error initializing. I got to read fml_client_latest.log, but I could not understand nara (kkkk). Could you review the attached log and let me know the error?

fml-client-latest.log

Posted
15 minutes ago, Ugdhar said:

I believe the problem is the mod Logistics Pipes is for 1.7, not 1.12.2.

 

Remove that mod and try again

Thank you very much, it worked. I knew it was some wrong mod, as I had seen this error on another topic. The problem is that I could not read the log and know which one. Logistic pipe does not have version number in file name. Thank you very much.

  • 2 weeks later...
Posted

Could you give me a cool but lightweight modpack? my pc has only 4GB of RAM and can not handle 90% of the curse modpacks. I've built a modpack myself, but I'm not good at programming to make it fit and work well.
If by chance someone has already created a legal modpack, please give me the download link.
P.S: preference for minecraft 1.12.2

Thank u so much.

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MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; 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import com.vals.valscraft.entity.MountableWolfEntity; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class MountSyncPacket { private final boolean isMounted; public MountSyncPacket(boolean isMounted) { this.isMounted = isMounted; } public void encode(FriendlyByteBuf buffer) { buffer.writeBoolean(isMounted); } public static MountSyncPacket decode(FriendlyByteBuf buffer) { return new MountSyncPacket(buffer.readBoolean()); } public void handle(NetworkEvent.Context context) { context.enqueueWork(() -> { ServerPlayer player = context.getSender(); // Get the player from the context if (player != null) { // Verifies if the player has dismounted if (!isMounted) { Entity vehicle = player.getVehicle(); if (vehicle instanceof MountableWolfEntity wolf) { // Logic to remove the player as a passenger wolf.removePassenger(player); 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    • Do you use features of inventory profiles next (ipnext) or is there a change without it?
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