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Posted

Hello,

I'm currently trying to get my recipes to be displayed in the recipe book when the player has the necessary items to craft them. So I added an advancement json for this purpose (copied from the planks):

Spoiler

{
  "parent": "minecraft:recipes/root",
  "rewards": {
    "recipes": [
      "stevescarts:blockadvdetector"
    ]
  },
  "criteria": {
    "has_items": {
      "trigger": "minecraft:inventory_changed",
      "conditions": {
        "items": [
          {
            "item": "minecraft:iron_ingot",
            "count": {
              "min": 6
            }
          },
          {
            "item": "minecraft:stone_pressure_plate",
            "count": {
              "min": 2
            }
          },
          {
            "item": "minecraft:redstone"
          }
        ]
      }
    },
    "has_recipe": {
      "trigger": "minecraft:recipe_unlocked",
      "conditions": {
        "recipe": "stevescarts:blockadvdetector"
      }
    }
  },
  "requirements": [
    [
      "has_items",
      "has_recipe"
    ]
  ]
}

 

If I collect the items, I see the "New recipes available" with the correct item, but when I open the recipe book, the new recipe is not there. What step am I missing?

Posted (edited)

Recipes will show up in the recipe book only under certain conditions (assuming you have the recipe)

1. All mod recipes if you use a custom creative tab will show under the miscellaneous tab

2. If recipe can be crafted the player crafting gird(2x2 or smaller) than you can see it when looking in from the player inventory if it is larger than it will only show up when you are looking at the crafting table

Edited by CoderAtParadise
info

Did you really need to know?

Posted (edited)

I did forget to look at a crafting table, but it did not change anything. I can't see the recipe neither in the "all" category nor in the "misc" category not any other category. But I do get the "new recipe available" with the correct Item symbol

Edited by SuperManitu
  • Like 1
  • 2 weeks later...

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