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World::rand is based on the seed of the save, so if you use that in e.g. world-gen, you'll get the same results every tim you generate a world. If you make a new instance of Random, it will generate different numbers everytime, even if you use the same seed.

 

So use the World::rand for consistency among things.

 

I stand corrected.

Edited by larsgerrits

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

7 minutes ago, diesieben07 said:

No, it is not.

 

World::rand is just a convenient source of random numbers. It is not tied to the seed.

I always thought that World::rand was tied to the seed, and I never bothered to look into it as it would make sense. And I also just looked, and the Random used for world generation is a completely different one, which is made from the seed.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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