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Posted

Look at the vanilla leaves classes.

You may even want to just extend BlockLeavesBase.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Have you looked at shouldSideBeRendered()?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted
package romptroll.twot.objects.blocks;

import java.util.List;
import java.util.Random;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;

import com.google.common.base.Predicate;

import romptroll.twot.TwoTMod;
import romptroll.twot.init.BlockInit;
import romptroll.twot.init.ItemInit;
import romptroll.twot.objects.blocks.item.ItemBlockVariants;
import romptroll.twot.util.handlers.EnumHandler;
import romptroll.twot.util.interfaces.IHasModel;
import romptroll.twot.util.interfaces.IMetaName;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeaves;
import net.minecraft.block.BlockPlanks.EnumType;
import net.minecraft.block.SoundType;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class BlockLeaf extends BlockLeaves implements IMetaName, IHasModel
{
	protected boolean leavesFancy;
	public static final PropertyEnum<EnumHandler.EnumType> VARIANT = PropertyEnum.<EnumHandler.EnumType>create("variant", EnumHandler.EnumType.class, new Predicate<EnumHandler.EnumType>()
	{
		public boolean apply(@Nullable EnumHandler.EnumType apply)
		{
			return apply.getMeta() < 2;
		}
	});
	
	private String name;
	
	public BlockLeaf(String name) 
	{
		setUnlocalizedName(name);
		setRegistryName(name);
		setSoundType(SoundType.PLANT);
		setDefaultState(this.blockState.getBaseState().withProperty(VARIANT, EnumHandler.EnumType.GREEN_OAK).withProperty(CHECK_DECAY, Boolean.valueOf(true)).withProperty(DECAYABLE, Boolean.valueOf(true)));
		setCreativeTab(TwoTMod.TWOTTAB);
		
		this.name = name;
		
		BlockInit.BLOCKS.add(this);
		ItemInit.ITEMS.add(new ItemBlockVariants(this).setRegistryName(this.getRegistryName()));
	}
	
	@Override
	  public void updateTick(World worldIn, @Nonnull BlockPos pos, @Nonnull IBlockState state, Random rand) {
	    super.updateTick(worldIn, pos, state, rand);
	  }
	
	@Override
	public IBlockState getStateFromMeta(int meta)
	{
		return this.getDefaultState().withProperty(VARIANT, EnumHandler.EnumType.byMetadata(meta % 2));
	}
	
	@Override
	public int getMetaFromState(IBlockState state) 
	{
		int i = ((EnumHandler.EnumType)state.getValue(VARIANT)).getMeta();
		
		if(!((Boolean)state.getValue(DECAYABLE)).booleanValue())
		{
			i |= 2;
		}
		
		if(!((Boolean)state.getValue(CHECK_DECAY)).booleanValue())
		{
			i |= 4;
		}
		
		return i;
	}
	
	@Override
	public void getSubBlocks(CreativeTabs itemIn, NonNullList<ItemStack> items) 
	{
		for(EnumHandler.EnumType customblockplanks$enumtype : EnumHandler.EnumType.values())
		{
			items.add(new ItemStack(this, 1, customblockplanks$enumtype.getMeta()));
		}
	}
	
	@Override
	protected ItemStack getSilkTouchDrop(IBlockState state) 
	{
		return new ItemStack(Item.getItemFromBlock(this), 1, ((EnumHandler.EnumType)state.getValue(VARIANT)).getMeta());
	}
	
	@Override
	public int damageDropped(IBlockState state) 
	{
		return ((EnumHandler.EnumType)state.getValue(VARIANT)).getMeta();
	}
	
	@Override
	public String getSpecialName(ItemStack stack) 
	{
		return EnumHandler.EnumType.values()[stack.getItemDamage()].getName();
	}
	
	@Override
	protected void dropApple(World worldIn, BlockPos pos, IBlockState state, int chance) {return;}
	
	@Override
	protected int getSaplingDropChance(IBlockState state) {return 30;}
	
	@Override
	public EnumType getWoodType(int meta) {return null;}
	
	@Override
	public List<ItemStack> onSheared(ItemStack item, IBlockAccess world, BlockPos pos, int fortune) 
	{
		return NonNullList.withSize(1, new ItemStack(this, 1, world.getBlockState(pos).getValue(VARIANT).getMeta()));
	}
	
	@Override
	protected BlockStateContainer createBlockState() 
	{
		return new BlockStateContainer(this, new IProperty[] {VARIANT,DECAYABLE,CHECK_DECAY});
	}
	
	 @SideOnly(Side.CLIENT)
	    public void setGraphicsLevel(boolean fancy)
	    {
	        this.leavesFancy = fancy;
	    }
	
	@Override
	  public boolean isOpaqueCube(IBlockState state) {
	    return Blocks.LEAVES.isOpaqueCube(state);
	  }

	  @Nonnull
	  @SideOnly(Side.CLIENT)
	  @Override
	  public BlockRenderLayer getBlockLayer() {
	    return Blocks.LEAVES.getBlockLayer();
	  }
	  
	  @Override
	  public boolean shouldSideBeRendered(@Nonnull IBlockState blockState, @Nonnull IBlockAccess blockAccess, @Nonnull BlockPos pos, @Nonnull EnumFacing side) {
	    this.leavesFancy = !Blocks.LEAVES.isOpaqueCube(blockState);

	    return super.shouldSideBeRendered(blockState, blockAccess, pos, side);
	  }  

    public boolean causesSuffocation(IBlockState state)
    {
        return false;
    }
	
	@Override
	public void registerModels() 
	{
		for(int i = 0; i < EnumHandler.EnumType.values().length; i++)
		{
			TwoTMod.proxy.registerVariantRenderer(Item.getItemFromBlock(this), i, "leaves_" + EnumHandler.EnumType.values()[i].getName(), "inventory");
		}
	}
	 
	 @Override
	  public boolean isLeaves(IBlockState state, IBlockAccess world, BlockPos pos) {
	    return true;
	  }
}

 

Posted (edited)

Try to return "shouldSideBeRendered()" true

or test if it does return true.

Also, setGraphicsLevel() changes leavesFancy, and I think that Minecraft normally renders the leaves transparent if it is true

Edited by ArmamentHaki
  • Like 1
Posted
2 hours ago, ArmamentHaki said:

Try to return "shouldSideBeRendered()" true

or test if it does return true.

Also, setGraphicsLevel() changes leavesFancy, and I think that Minecraft normally renders the leaves transparent if it is true

Thanks it now works!

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