Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I have this function 

 public void Reload(ItemStack stack,  World world, EntityPlayer player, EnumHand hand) {
    }

but I cant call the function from another class cause of its parms, how would I do it?

V:1.10.2

What do you mean, you can't call it because of one of the parameters?

What about that parameter? Which one?

What are you doing?

From where?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author
40 minutes ago, Draco18s said:

What do you mean, you can't call it because of one of the parameters?

What about that parameter? Which one?

What are you doing?

From where?

Im trying to call it from my eventhandler where i have a keybind setup wich works fine (i have printed to console) the issue is, when i try to call the function from anywhere it says i need to add arguments to match but the defasult is null and Im not sure what to replace them with. this is what my quickfix throws at me as a fix. ItemGun.Reload(null, null, null, null);
                                                                                                                                                                                                                                            
-thanks in advanced

Edited by RustyGearGames

1 minute ago, RustyGearGames said:

keybind

You're doing everything wrong.

 

Keyboard events only happen on the client.

Game state is stored on the server.

 

You must use packets

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author
1 minute ago, Draco18s said:

You're doing everything wrong.

 

Keyboard events only happen on the client.

Game state is stored on the server.

 

You must use packets

ah, i was afraid of this, how would i send packets?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.