Jump to content

how do i make a server


teka

Recommended Posts

so im probably gonna sound really dumb, but listen

 

i've been playing this game for a very long time. maybe since around 2011. somehow, i havent ever made a forge server since then. i've used stuff like aternos, bought some stupid server package for $30 a month, etc. how do i make a forge server myself though for me to play with some friends with mods? pretty dumb i know, but id love your help. 

 

thanks guys

Link to comment
Share on other sites

Download the forge installer (or if you already have it downloaded, run it again)

Choose Install Server

Change the install directory at the bottom to where you want to install it (I'd make and choose a new folder)

Click OK

This will install the server in the specified folder.

 

From here, it can vary depending on your operating system, but essentially, you run the forge jar file from the folder you installed the server to. The first run will fail, it'll make you edit eula.txt and change false to true, but should run after that.

 

then, just drop mods into the mods folder and (re)start the server and they should load.

Link to comment
Share on other sites

6 hours ago, Ugdhar said:

Download the forge installer (or if you already have it downloaded, run it again)

Choose Install Server

Change the install directory at the bottom to where you want to install it (I'd make and choose a new folder)

Click OK

This will install the server in the specified folder.

 

From here, it can vary depending on your operating system, but essentially, you run the forge jar file from the folder you installed the server to. The first run will fail, it'll make you edit eula.txt and change false to true, but should run after that.

 

then, just drop mods into the mods folder and (re)start the server and they should load.

 

how do I connect to the server? also, how do you install plugins on it?

 

thanks so much btw

Link to comment
Share on other sites

1 minute ago, teka said:

how do I connect to the server?

Inside your network, it will be the IP address of your computer, if it is on the same computer you play minecraft on, 127.0.0.1 will work.

 

Outside of your network, you will likely need to enable port forwarding for port 25565 on your router. Configuration can vary between types of routers, so consult your router mfrs website or instructions for information on how to forward ports.

 

2 minutes ago, teka said:

also, how do you install plugins on it?

 

3 minutes ago, teka said:
  6 hours ago, Ugdhar said:
then, just drop mods into the mods folder and (re)start the server and they should load.

 

Link to comment
Share on other sites

36 minutes ago, Ugdhar said:

Inside your network, it will be the IP address of your computer, if it is on the same computer you play minecraft on, 127.0.0.1 will work.

 

Outside of your network, you will likely need to enable port forwarding for port 25565 on your router. Configuration can vary between types of routers, so consult your router mfrs website or instructions for information on how to forward ports.

 

 

 

 

thanks, but what do you mean by inside and outside your network? i want to be able to play with friends who dont live with me lol. 

Link to comment
Share on other sites

50 minutes ago, Ugdhar said:

Inside your network, it will be the IP address of your computer, if it is on the same computer you play minecraft on, 127.0.0.1 will work.

 

Outside of your network, you will likely need to enable port forwarding for port 25565 on your router. Configuration can vary between types of routers, so consult your router mfrs website or instructions for information on how to forward ports.

 

 

 

 

so i tried it, but it crashed...here's the log

 

[10:56:00] [Server thread/INFO]: Starting minecraft server version 1.12.2
[10:56:00] [Server thread/INFO]: Loading properties
[10:56:00] [Server thread/INFO]: Default game type: SURVIVAL
[10:56:00] [Server thread/INFO]: Generating keypair
[10:56:01] [Server thread/INFO]: Starting Minecraft server on (my ip)
[10:56:01] [Server thread/INFO]: Using default channel type
[10:56:06] [Server thread/WARN]: **** FAILED TO BIND TO PORT!
[10:56:06] [Server thread/WARN]: The exception was: java.net.BindException: Can't assign requested address
[10:56:06] [Server thread/WARN]: Perhaps a server is already running on that port?
[10:56:06] [Server thread/INFO]: Stopping server
[10:56:06] [Server Shutdown Thread/INFO]: Stopping server

 

 

???

 

what am i doing wrong here

Link to comment
Share on other sites

46 minutes ago, teka said:

[10:56:06] [Server thread/WARN]: **** FAILED TO BIND TO PORT!
[10:56:06] [Server thread/WARN]: The exception was: java.net.BindException: Can't assign requested address
[10:56:06] [Server thread/WARN]: Perhaps a server is already running on that port?

Try another port or check what other program is using the default port.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Link to comment
Share on other sites

2 hours ago, teka said:

thanks, but what do you mean by inside and outside your network? i want to be able to play with friends who dont live with me lol.

Then once you get the server running, you will need to forward the port from your router to your computer. Check the website for whoever made the router for a support section, and search for port forward and you should find instructions on how to do it.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • C:\Minecraft Server>java -Xmx4096M -Xms1024M -jar server.jar nogui Starting net.minecraft.server.Main ERROR StatusConsoleListener Unable to delete file C:\Minecraft Server\logs\latest.log: java.nio.file.FileSystemException C:\Minecraft Server\logs\latest.log: The process cannot access the file because it is being used by another process ^CTerminate batch job (Y/N)?
    • Oke i tried to download a different mod and try that out on my server and i get the same error. Now i know for a fact that my port forwarding and server is working properly, because i can join them without adding any mods into the server file, but then i dont know what i am doing wrong 
    • Salutation to you ladies and gentlemen, i must confidently say a very big thanks to Fastfundrecovery8 AT GMAIL COM for their tremendous action taken over my case immediately brought to their table, i saw how the whole process was going, and i wisperred to myself and said indeed i am previlledge to know such a legitimate recovery company who is very understable and do not stress their client over recovery software tools, Fastfunds Recovery are good in keeping to time, punctuality, I was scammed last year December 18, i realized that my long investment which i inteded to withdraw has long been a scam, got so frustrated, hired 4 recovery hackers which ended up taking money from me and i couldn't contact them anymore, i went through emotional pains and betrayer, wasn't easy for me at that moment, am very greatful for FastFunds Recovery, who was referred to me by a civil engineer who i was opportuned to share part of my story with and he was like i have a cyber friend do reach and say i'm from Pato's, that's how i got in touch with fastfundsrecovery8(@)gmail(.)com, do inform FastFunds recovery for any cyber issues. Fastfundsrecovery8 AT GMAIL WILL ALWAYS HELP GET BACK YOUR FUNDS.
    • Hello everyone i have made a server with forge and have added pixelmon into the server. But for some reason i keep getting "Internal Exception: io.netty.handles.codec.DecoderException: Not enough bytes in buffer, expected 105, byt got 48". I tried upping the ram of the server to 2GB but it didnt solve anything. I have 16 GB of ram on my pc (where i host the server), but i cant seem to get it to work. Pixelmon does work when i try to go into singleplayer, but for some reason just doesnt work online   Edit: server logs sais nothing aswell [18:55:49] [ServerMain/INFO]: Environment: Environment[accountsHost=https://api.mojang.com, sessionHost=https://sessionserver.mojang.com, servicesHost=https://api.minecraftservices.com, name=PROD] [18:55:50] [ServerMain/INFO]: Loaded 7 recipes [18:55:51] [ServerMain/INFO]: Loaded 1271 advancements [18:55:51] [Server thread/INFO]: Starting minecraft server version 1.20.2 [18:55:51] [Server thread/INFO]: Loading properties [18:55:51] [Server thread/INFO]: Default game type: SURVIVAL [18:55:51] [Server thread/INFO]: Generating keypair [18:55:51] [Server thread/INFO]: Starting Minecraft server on *:xxxx [18:55:51] [Server thread/INFO]: Using default channel type [18:55:51] [Server thread/INFO]: Preparing level "world" [18:55:52] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld [18:55:53] [Worker-Main-8/INFO]: Preparing spawn area: 0% [18:55:53] [Worker-Main-8/INFO]: Preparing spawn area: 0% [18:55:53] [Worker-Main-8/INFO]: Preparing spawn area: 0% [18:55:53] [Worker-Main-12/INFO]: Preparing spawn area: 0% [18:55:54] [Worker-Main-11/INFO]: Preparing spawn area: 31% [18:55:54] [Server thread/INFO]: Time elapsed: 2344 ms [18:55:54] [Server thread/INFO]: Done (2.865s)! For help, type "help" [18:55:56] [User Authenticator #1/INFO]: UUID of player kemal007023 is 9a2a1dff-fa06-4e29-b57d-b1e6afb2db87 [18:55:56] [Server thread/INFO]: kemal007023[/xxxx] logged in with entity id 271 at (9.497695306619189, 68.0, 10.973182362716573) [18:55:56] [Server thread/INFO]: kemal007023 joined the game [18:55:56] [Server thread/INFO]: kemal007023 lost connection: Disconnected [18:55:56] [Server thread/INFO]: kemal007023 left the game [18:56:00] [User Authenticator #2/INFO]: UUID of player kemal007023 is 9a2a1dff-fa06-4e29-b57d-b1e6afb2db87 [18:56:00] [Server thread/INFO]: kemal007023[xxxx] logged in with entity id 272 at (9.497695306619189, 68.0, 10.973182362716573) [18:56:00] [Server thread/INFO]: kemal007023 joined the game [18:56:00] [Server thread/INFO]: kemal007023 lost connection: Disconnected [18:56:00] [Server thread/INFO]: kemal007023 left the game  
    • Hi, im making a BlockEntity that can contain fluids, and render them in the GUI, only one fluid works perfectly, I can fill or drain it, sync it to the client, and render it. The problem comes when i try to have two fluids in the same GUI, depending on what I delete or leave, the fluids act differently; for example, deleting both of them from "saveAdditional" and "load" methods makes that the fluids cannot render. Also, it can only render one fluid alone, or again, render one fluid, but twice (copies one fluid to the other one). FYI the left one is water, the right one is a red custom fluid. How can I fix this? BoilerBlockEntity: https://pastebin.com/e6b2U3sD BoilerMenu: https://pastebin.com/D375yCNr BoilerScreen: https://pastebin.com/WMrK83Du 
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.