Posted December 27, 20177 yr My Armor is a fiery one, I want to make my armor damageable by water, I want it like, if the player is wearing the armor and he/she is on water the armor takes damage, all I know is that you need to Override onArmorTicK() and return a damage if the player is on water. What event is called when making an armor damaged by sword etc.
December 28, 20177 yr Author Just now, diesieben07 said: Well, that is pretty much all you need. As far as I know there is no event for this, you'd have to look into ISpecialArmor. how is vanilla armor damaged then?
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