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Posted

My Armor is a fiery one, I want to make my armor damageable by water, I want it like, if the player is wearing the armor and he/she is on water the armor takes damage, all I know is that you need to Override onArmorTicK() and return a damage if the player is on water.  What event is called when making an armor damaged by sword etc.

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Just now, diesieben07 said:

Well, that is pretty much all you need.

 

As far as I know there is no event for this, you'd have to look into ISpecialArmor.

how is vanilla armor damaged then?

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