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Posted (edited)
20 hours ago, larsgerrits said:

Try using EntityLivingBase#travel.

No such method.

 

14 minutes ago, deerangle said:

player.setVelocity()

Not what I'm looking for. Ways to move a player forward.

 

1 hour ago, jabelar said:

Player movement is generally controlled on the client side. The best way for making automatic player movement seems to be to replace the client side mouse helper class with one of your own and then stimulate mouse and keyboard activity.

Thanks, I'll try that! :)

Edited by Differentiation

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