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[UNSOLVED][1.12.2] JSON item model faces


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Posted (edited)

Is it possible to define a different texture for the back of the item?
If it is, please give me the tips.

Edited by Soukyan
Posted

Items are 3D models generated from a texture.

Please describe what it is you want better.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

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Posted

They are two sides of the item which actually represent item texture. The second is the mirror of the first. I want to override the second one and show different texture.

Posted

You will need to supply your own IBakedModel for your item.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

That would qualify as "supplying your own IBakedModel," yes.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted (edited)

Ah, thanks for rectification and response.

TOPIC SOLVED

Edited by Soukyan
Posted

Well I tried to figure it out, but finally I got to nowhere. Can you provide tutorial or some steps to do it?

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