Posted February 24, 20187 yr I have no ideas what is Tessellator and VertexBuffer are, and how do they work. I have read some on the Internet but they aren't specific enough for me to understand. I hope you guys could explain them specifically to me and give me some examples. Thanks in advance! Edited February 24, 20187 yr by lethinh
February 24, 20187 yr Its a wrapper around OpenGL commands. That's it. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
February 25, 20187 yr Author 8 hours ago, Draco18s said: Its a wrapper around OpenGL commands. That's it. And how do the method functions in it work ?
February 25, 20187 yr There's a lot of functions. They do things. To make it easier to perform OGL commands. You want to know HOW they work, you're going to have to open the class up and read... Edited February 25, 20187 yr by Draco18s Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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