Insane96MCP Posted March 10, 2018 Posted March 10, 2018 (edited) I have have a mod (this one) and last night got an issue where if server (multiplayer server) and client have mismatching config, the mod behaves wrongly. Shouldn't server automagically override/apply to client? Edited March 10, 2018 by Insane96MCP Quote
Draco18s Posted March 10, 2018 Posted March 10, 2018 6 hours ago, Insane96MCP said: automagically No. That's not a thing. You need to sync your configs. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Draco18s Posted March 10, 2018 Posted March 10, 2018 Packets. 1 Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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