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By diesieben07 · Posted
If you get that error you are using Java 15 still. However Forge has a recent update that should fix this. -
By diesieben07 · Posted
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. -
By diesieben07 · Posted
Here you write the entity ID. Now you need to read it in your IContainerFactory. That extraDataWriter stuff doesn't work and makes no sense. -
Hello, I am looking for guidance on the best approach to creating a party system I already have the backbone and a system working with commands but I am looking to attach this to a ui(just finished making) so I am looking for advice on the best way to do this going forward, I assume packets will play a big part in the communication to so I can get access to EntityPlayerMP as I believe for the client its EntityClientPlayerMP, So I have a couple of functions that handle it all : createParty(EntityPlayerMP player); joinParty(EntityPlayerMP player, int inviteIdentifier); inviteParty(EntityPlayerMP sender, EntityPlayerMP invitedPlayer); Will I need to create different packets and messages for each of these ? if so my idea for the inviteParty is to send over the invitedPlayer uuid but how do I then receive the the player from the current Minecraft server? Any information will be appreciated. Regards, Discult
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