Posted April 16, 20187 yr Hi Guys, i just want to ask for help on why my AxeMod doesnt show on my CreativeInventory Here is my ToolAxe.java Code package julianclark2114.TestMod1.objects.tools; import java.util.Set; import com.google.common.collect.Sets; import julianclark2114.TestMod1.Main; import julianclark2114.TestMod1.util.IHasModel; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemTool; public class ToolAxe extends ItemTool { private static final Set<Block> EFFECTIVE_ON = Sets.newHashSet(Blocks.PLANKS, Blocks.BOOKSHELF, Blocks.LOG, Blocks.LOG2, Blocks.CHEST, Blocks.PUMPKIN, Blocks.LIT_PUMPKIN, Blocks.MELON_BLOCK, Blocks.LADDER, Blocks.WOODEN_BUTTON, Blocks.WOODEN_PRESSURE_PLATE); public ToolAxe(String name, Item.ToolMaterial material) { super(material, EFFECTIVE_ON); setUnlocalizedName(name); setRegistryName(name); setCreativeTab(Main.tabTools); } public float getDestroySpeed(ItemStack stack, IBlockState state) { Material material = state.getMaterial(); return material != Material.WOOD && material != Material.PLANTS && material != Material.VINE ? super.getDestroySpeed(stack, state) : this.efficiency; } } Edited April 16, 20187 yr by JulianClark2114
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