Dragonisser Posted April 23, 2018 Posted April 23, 2018 (edited) My custom portal works perfectly if i face south or north(same yaw and pitch after teleport), but not when i face east or west. Then im rotated 90° facing the portal frame. Im using exactly the same code as the normal teleporter, setting the lastPortalPos, lastPortalVec, teleportDirection via Reflection(which does work). https://github.com/Dragonisser/CobaltMod-2 Edited April 24, 2018 by Dragonisser Quote
Dragonisser Posted April 24, 2018 Author Posted April 24, 2018 (edited) Shouldnt the portal be placed in the dimension like it is in the overworld - hole facing north/south and then same when its made? https://github.com/Dragonisser/CobaltMod-2/commit/4b3b64cb15c54fb5f6dfa5a784bc0286d2c7fbf8 Edited April 24, 2018 by Dragonisser Solved Quote
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