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Need help with setting up run configurations for ComputerCraft 1.12.2 (and updating forge version of the project)


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Posted (edited)

Hey,

I'm quite inexperienced with modding and forge and gradle are still all kinds of confusing to me, so excuse me if I say something dumb. I cloned the ComputerCraft repository and opened the folder as an IntelliJ IDEA project. I ran the setupDecompWorkspace task and the genIntellijRuns task. My problem is with the run configurations. The game + forge load fine, but once loaded ComputerCraft itself isn't actually loaded. However if I run the gradle runClient task it does load properly. I would prefer not to use the gradle task option every time I want to test a change, so my question is if someone could help me get the run configurations to work. Forge version: 1.12-14.21.1.2387

 

I would also like to know how to update the project to the latest recommended version of Forge for 1.12.2.

Thanks!

Edited by SweetVRgamer
Posted

Apparently my issue had to do with the project bytecode version. Once I set it to 8 (had it on 10, which is the latest version of java) it worked fine. Still having problems figuring out how to update forge/gradle.

Posted (edited)

What I've done in the past to update the forge version is simply get the updated mdk and unzip it into the project, then run

gradlew setupdecompworkspace --refreshdependencies

 

Edited by DaemonUmbra

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted

Why are you trying to update it? Also if you are inexperienced with modding and forge and gradle this is definitely not a good mod to start with?

Posted
  On 5/21/2018 at 5:00 PM, DaemonUmbra said:

What I've done in the past to update the forge version is simply get the updated mdk and unzip it into the project, then run

gradlew setupdecompworkspace --refreshdependencies

 

Expand  

This seems like a good way to do it indeed. I will try this. I actually had updated it, but for some reason it didn't see any Forge or Minecraft classes, so I reverted it. Hopefully this way will work better.

 

  On 5/21/2018 at 8:57 PM, MDW01 said:

Why are you trying to update it? Also if you are inexperienced with modding and forge and gradle this is definitely not a good mod to start with?

Expand  

I was going to try and update it to the last version of ForgeGradle as practice, but I decided to practice on a mod of my own first. Luckily setting that up wasn't a big deal since I have tried it before and overcame most of the struggles back then.

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