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Updating to 1.5 - Lots 'o errors


McScavenger
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In my main mod class:

 

public static final Block GreenCrystal = new BlockCrystal(606, 6, Material.grass).setHardness(1.5F)[b].setBlockName("Green Crystal 2")[/b];

.setBlockName("NAME") no longer works, what do I use now?

 

In my "MyBlock" class:

 

    protected BlockCrystal(int par1, int par2, Material par3Material)
    {
        super(par1, par3Material);
        this[b].blockIndexInTexture[/b] = par2;
        this.setTickRandomly(true);
        float var4 = 0.2F;
        this.setBlockBounds(0.5F - var4, 0.0F, 0.5F - var4, 0.5F + var4, var4 * 3.0F, 0.5F + var4);
        this.setCreativeTab(CrystalCraft.CrystalCraftTab);
    }

 

If I get rid of the line, and the "int par2" it gives more errors later in the file.

 

 

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.setUnlocalizedName for both, Blocks and Items, is what you're looking for.

 

Also remove par2 from the constructor and the line with the blockIndexInTexture.

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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