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Posted

I have an issue with the forge animation API:

https://drive.google.com/open?id=1oDEiNbt2hZqKMh-dXamyBP3twBdPuxU2

As you can see in the video, the issue is that sometimes the submodel gets black. (Sometimes I have to break and place the block again to reproduce the issue)

I tested it in forge 14.23.4.2705. The first model is from the forge test mod and the second one is from me.

 

(Forced) Crashlog: https://pastebin.com/G2Kn6Khx

Edited by SE7-KN8

Yea I played around with it a bit and I think it might be a bug unless I'm doing something wrong too. You can make a git issue on the forge GitHub and it will probably get fixed at some point.

10 hours ago, SE7-KN8 said:

Okay, I will create an issue. Thank you for your help!

I've add a comment to your issue #4960 

 

I've gone back with a test mod and found the build where this issue started.

fastTESR artifacts for the Forge Animation System begin starting with this build 14.22.0.2474
Build 2474:
bs2609: Improve generation of normals for vanilla models (#4313)
bs2609: Patch block model renderer to use location-aware light value (#4303)

14.22.0.2473 is okay, no "Black Flickering" rendering artifacts present in this version for the Forge Animation System.

 

Hopefully someone can do a PR to fix it. I have not yet looked at #4303 and #4313 to see exactly what changed
.giphy.gif

Thanks that's very helpful it really narrows down the code that changed and helps confirm it is an actual bug.

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