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Posted

I've started updating the old Dungeon Mobs mod by GnomeWorks to 1.12.2.

 

https://github.com/BlackJar72/dungeon-mobs

 

One thing I seem to have trouble with is rendering items / blocks / non-mob enities (notably throwables, which require and item).  For some reason I have the most trouble with this -- I can't figure how to make most other things work one way or another, but rendering in Minecraft kills me everytime (except for mobs).

 

If anyone who happens to be good with rendering would like to help with this I'd be glad, and many learn how its done by example.  If not, oh well, please just no one lecture me on figuring it all out for myself.

Developer of Doomlike Dungeons.

Posted

You need to call ModelLoader.setCustomModelResourceLocation on all items from within the ModelRegistryEvent (which should be in your client proxy, as models are client side only).

 

You also do not appear to be creating and registering any blocks or items yet. You have these declarations and this Item class, but they appear unused.

 

You need to register blocks during the Registry.Register<Blocks> event and items (including blocks that have items) in the Registry.Register<Item> event.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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