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Integrating Forge to a MCP client


Reflxction

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Hello.

Lately, I've been interested in creating a new Minecraft client. It has been all good, until I realized I'm in a high need for lots of Forge's features (mod loaders, events, registries, utils, etc.). I was wondering if it's possible to integrate Forge to MCP.

I have tried to create a new Gradle project, then copied all the files from a Forge mod environment, then copied Minecraft's code and MinecraftForge's code into the src directory, then kept getting an error on :makeStart. If anyone could help me integrate Forge, I'll be extremely thankful.

 

P.S: I hope what I'm asking for isn't illegal or something (conflicting with the license of Forge).

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Also, don't make custom clients.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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11 hours ago, diesieben07 said:

Jarmodding is not supported on this forum.

Doing this is not helpful to anyone, you are splitting up the modding world.

Hm, alright, thanks.

 

11 hours ago, Draco18s said:

Also, don't make custom clients.

Why not? It's not a hacked client, an improvements one, nor is it breaking Minecraft's EULA or distributing its code.

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5 hours ago, Reflxction said:

Why not? It's not a hacked client, an improvements one, nor is it breaking Minecraft's EULA or distributing its code.

Mainly due to authentication: how does the end-user know that you aren't stealing their password? How do they know you're not inadvertently leaking your password (through poor security)?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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21 hours ago, Draco18s said:

Mainly due to authentication: how does the end-user know that you aren't stealing their password? How do they know you're not inadvertently leaking your password (through poor security)?

I'm aware of that, but since my client will be open sourced, I think this will remove those worries

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1 hour ago, diesieben07 said:

As far as I know the Mojang EULA forbids making something where you have to enter your Mojang account details.

But I am not a lawyer.

You won't have to enter any of your Mojang info, he just meant that I shouldn't somewhere store their account details when they're playing, thats why I said its open sourced so people don't worry about that

14 minutes ago, Blue_Atlas said:

If it contains the Minecraft source code and is open source then you are violating mojang's terms of use. Do not make custom clients

Yeah I read the EULA of MCP and Mojang, it only publishes classes that I have written myself.

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21 hours ago, Reflxction said:

You won't have to enter any of your Mojang info

So it's a cracked launcher? 

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Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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