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[1.12.2] Wrong render IModel


LionBlazer

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I have Item with IModel(ItemLayerModel).

But in game model is rendered wrong:

My model:

image.png.7bfff98295b3318369f578d576795af6.png

vanilla:

image.png.f4f49b24ff39a1a95e5d23cce6a3ab25.png

 

Help!

 

Code.

ICustomModelLoader:

public class TestCustomModelLoader implements ICustomModelLoader {

    @Override
    public boolean accepts(ResourceLocation modelLocation) {

        return modelLocation.toString().contains("testitem");
    }

    @Override
    public IModel loadModel(ResourceLocation modelLocation) throws Exception {
        ImmutableMap.Builder<String, String> textures = ImmutableMap.builder();
        textures.put("layer0", "items/apple");
        ModelBlock blockModel = new ModelBlock(new ResourceLocation("item/builtin/generated"), new ArrayList<>(), textures.build(), true, true, ItemCameraTransforms.DEFAULT, new ArrayList<>());
        return new ItemLayerModel(blockModel);
    }

    @Override
    public void onResourceManagerReload(IResourceManager resourceManager) {

    }
}

main class

@Mod(modid = "testmod")
public class TestMod {
    static Item testItem;

    @Mod.EventHandler
    public void preInit(FMLPreInitializationEvent event) {
        testItem = new Item();
        testItem.setRegistryName("testitem");
        ForgeRegistries.ITEMS.register(testItem);
        MinecraftForge.EVENT_BUS.register(this);
    }

    @SideOnly(Side.CLIENT)
    @SubscribeEvent
    public void eventRegisterModel(ModelRegistryEvent event){
        ModelLoaderRegistry.registerLoader(new TestCustomModelLoader());
    }
  
    @SideOnly(Side.CLIENT)
    @Mod.EventHandler
    public void init(FMLInitializationEvent event) {
        Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(testItem,
                0, new ModelResourceLocation(testItem.getRegistryName(),
                        "inventory"));
    }
}

 

Edited by LionBlazer
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6 hours ago, LionBlazer said:

"item/builtin/generated"

Good job, you just ignored all of the transform modification tags supplied by item/generated and item/handheld.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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I've tried it before, nothing changes.

@Override
    public IModel loadModel(ResourceLocation modelLocation) throws Exception {
        ImmutableMap.Builder<String, String> textures = ImmutableMap.builder();
        textures.put("layer0", "items/apple");
        ModelBlock blockModel = new ModelBlock(new ResourceLocation("item/generated"), new ArrayList<>(), textures.build(), true, true, ItemCameraTransforms.DEFAULT, new ArrayList<>());
        return new ItemLayerModel(blockModel);
    }

image.png.20542531055b01c4dfcfc8bab3119d26.png

I have a feeling that it is not that no effect.

Edited by LionBlazer
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1 minute ago, LionBlazer said:

ItemCameraTransforms.DEFAULT

Probably has something to do with this

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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I am even tried to do so:

@Override
    public IModel loadModel(ResourceLocation modelLocation) throws Exception {
        ModelBlock blockModel = ModelBlock.deserialize("{\n" + "    \"parent\": \"item/generated\",\n" + "    \"textures\": {\n" + "        \"layer0\": \"items/charcoal\"\n" + "    }\n" + "}\n");
        return new ItemLayerModel(blockModel);
    }

image.png.7da6297d68b5daf6d4b2ba5141eff8a3.png

The problem isn't the model.

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14 hours ago, LionBlazer said:

Anyone even know how these IModel work?

Well the official documentation is here: https://mcforge.readthedocs.io/en/latest/models/advanced/imodel/

 

Did you do some google searching there are a lot of forum threads related to using IModel. Not sure if any specifically talk about your problem, but you should look through them and maybe you'll get an idea.

 

Generally I think though that there is probably a transform required in the json file for the rendering while being held. 

 

On 6/15/2018 at 9:17 AM, LionBlazer said:

This class is deprecated. In Vanilla too ItemCameraTransforms.DEFAULT.

 

Deprecated isn't always a bad thing. It can just mean it is not recommended for modders. And in any case in this particular version it is still present so if it is truly deprecated (meaning it goes away in the next version) it should be obvious what the replacement is then.

  • Thanks 1

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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Thanks, you gave me an idea.

@Override
    public ItemCameraTransforms getItemCameraTransforms() {
        ItemTransformVec3f firstperson = new ItemTransformVec3f(new Vector3f(0,45,0), new Vector3f(0, 0, 0), new Vector3f(0.40f, 0.40f, 0.40f));
        ItemCameraTransforms itemCameraTransforms = new ItemCameraTransforms(firstperson, firstperson, firstperson,  firstperson, firstperson, firstperson, firstperson, firstperson);

        return itemCameraTransforms;
    }

This works for the block! from the first person, the rest is easy to finish.

 

I am copied the transformation from a json file block.

image.thumb.png.e79088d3e3a1769e07f9811aeabdbfd4.png

Edited by LionBlazer
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