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Posted (edited)

Hello,

I'm attempting to cancel the RenderPlayerEvent.pre if it's of EntityPlayer in order to apply my own render to the event.

So far, I have a model class and render for that model. However, I don't understand how to connect all of the pieces or if the pieces are even compatible.

Therefore, I'm looking for a source of information that I can study to assist me with this.

This is what I have in my Events

@SideOnly(Side.CLIENT)
public class RenderPlayerHandler{
	@SubscribeEvent
	public void pre(RenderPlayerEvent.Pre event) {
		if(event.getEntity() instanceof EntityPlayer) {
			event.setCanceled(true);
		}
	}
}

At this point, I'm at a loss. Any help is greatly appreciated.

Edited by LittleOne
Posted

You are registering this handler to the Event Bus, right?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted

I don't think I'm experienced enough yet to do what I'm attempting to do. I looked over metamorph and made a few changes and additions. However, the model renders yet doesn't appear on the screen. By that I mean the code executes and variables change but nothing happens. Here's what I have.

@SideOnly(Side.CLIENT)
public class RenderPlayerHandler{
	
	
	public RenderPlayerHandler() {
		
	}
	@SideOnly(Side.CLIENT)
	@SubscribeEvent(priority = EventPriority.HIGHEST)
	public void onPlayerRender(RenderPlayerEvent.Pre event) {
		if(event.getEntity() instanceof EntityPlayer) {
			event.setCanceled(true);
			RenderManager manager = Minecraft.getMinecraft().getRenderManager();
			final RenderEntityTwoPlayer modelRenderer = new RenderEntityTwoPlayer(manager, new ModelPlayerTwo(), 1.5F);
			modelRenderer.doRender(new EntityTwoPlayer(Minecraft.getMinecraft().world), 0D, 0D, 0D, 0.65F, 0.65F);
			
		}
	}
}

If anything else is needed, let me know.

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