Posted June 22, 20187 yr Hello, I'm trying to change the texture of a block in game (only if the player wears a special helmet). I only need this on the client side, because other players (without the helmet) should see the block like normal. How would I achieve something like this? Are there any events I could use? Thanks!
June 23, 20187 yr Is the block a custom block, or you want to change a vanilla block texture? Check out my tutorials here: http://jabelarminecraft.blogspot.com/
June 23, 20187 yr Author It's a custom block. To be exactly an Ore which should look like stone if the player doesn't wear a custom helmet.
June 23, 20187 yr Perhaps this could help? All Projects found here: Website Main Programmer for: Better Animals Plus, Better Animal Models Created independently: QuickHomes, ClaimIt, ClaimIt API, CloneLand, DerpCats, QuickTeleports, QuickSpawns, MCMusicPlayer, MCDevDate, [SBM] Fluid Gun, OpenScreens Work on/Contribute to: Bewitchment Commissioned for: [SBM] Breadstone, [SBM] Infinite Falling, [SBM] Dead Man's Satchel, [SBM] Handheld Piston
June 24, 20187 yr 16 hours ago, hiotewdew said: Perhaps this could help? Their dynamic block textures have textures set before model baking, so it only changes before initialization. I found this GitHub for a mod called SecretRoomsMod, you should look at the Ghost Block, because in the mod it changes texture on placement while retaining the properties of the ghost block. https://github.com/AbrarSyed/SecretRoomsMod-forge
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