Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I need to generate my block (a flower) on soul sand in the nether. The actual generation I have no problem with. What I need help with is actually doing it *on* the soul sand.

This is my current code:

 

@SubscribeEvent(priority = EventPriority.LOWEST)
    public static void onWorldDecoration(DecorateBiomeEvent.Decorate event){
        if((event.getResult() == Event.Result.ALLOW || event.getResult() == Event.Result.DEFAULT)  && event.getType() == DecorateBiomeEvent.Decorate.EventType.SHROOM) {
            if (event.getWorld().provider.isNether()){
                int dist = Math.min(8, Math.max(1, 4));
                for(int i = 0; i < 1; i++) {
                    if(event.getRand().nextInt(8) == 0) {
                        int x = event.getPos().getX() + event.getRand().nextInt(16) + 8;
                        int z = event.getPos().getZ() + event.getRand().nextInt(16) + 8;
                        int y = event.getWorld().getTopSolidOrLiquidBlock(event.getPos()).getY();

                        for (int j = 0; j < 1 * 8; j++) {
                            int x1 = x + event.getRand().nextInt(dist * 2) - dist;
                            int y1 = y + event.getRand().nextInt(4) - event.getRand().nextInt(4);
                            int z1 = z + event.getRand().nextInt(dist * 2) - dist;
                            BlockPos pos2 = new BlockPos(x1, y1, z1);
                            if (event.getWorld().isAirBlock(pos2) && InitBlocks.HELL_FLOWER.canPlaceBlockAt(event.getWorld(), pos2)) {
                                event.getWorld().setBlockState(pos2, InitBlocks.HELL_FLOWER.getDefaultState());
                                System.out.println("Placed flower " + pos2);
                            }
                        }
                    }
                }
            }
        }
    }

I obviously cannot use EventType.FLOWERS since that doesn't trigger in the nether, and I can't keep using EventType.SHROOM either since that doesn't accomplish what I want.

Oh and I need a replacement for getWorld().getTopSolidOrLiquidBlock since that'll give me the bedrock.

 

Any help?

Edited by robmart

52 minutes ago, robmart said:

Oh and I need a replacement for getWorld().getTopSolidOrLiquidBlock since that'll give me the bedrock.

Write a method that starts one block below the bedrock and checks blocks going down.

 

On the other hand, what you could do is iterate through the BiomeDictionary with the type NETHER as the category. Then replace the BiomeDecorator with a wrapper over the current one and add your flower generation there similarly if not exactly how you do so for a biome normally.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

  • Author
6 minutes ago, Animefan8888 said:

Write a method that starts one block below the bedrock and checks blocks going down.

 

On the other hand, what you could do is iterate through the BiomeDictionary with the type NETHER as the category. Then replace the BiomeDecorator with a wrapper over the current one and add your flower generation there similarly if not exactly how you do so for a biome normally.

I pretty sure I understand, but where would I do the iterating and replacing? In the event?

Just now, robmart said:

I pretty sure I understand, but where would I do the iterating and replacing? In the event?

I would say in any of the init events.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

  • Author
1 minute ago, Animefan8888 said:

I would say in any of the init events.

Alright, got it!

Would me replacing the decorator on all biomes with the type nether not potentially fuck up other mods' generation though?

Just now, robmart said:

Would me replacing the decorator on all biomes with the type nether not potentially fuck up other mods' generation though?

That is why I said put it in with a wrapper. A wrapper is a class that inherits a type and takes an instance of that type in through its constructor. This way you can call all the methods and hopefully not cause any other errors with mods.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

  • Author
Just now, Animefan8888 said:

That is why I said put it in with a wrapper. A wrapper is a class that inherits a type and takes an instance of that type in through its constructor. This way you can call all the methods and hopefully not cause any other errors with mods.

Yup I just somehow missed that. Thanks for the help!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.