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JSON Smelting recipe with ingredients used in multiples of 2


defkult

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Hi,

 

I want to make a custom JSON smelting recipe that takes 2 of the same item and smelts them to 1 of something else. I know that you can set the result of a smelting recipe stack size in the JSON file, but it doesn't look like you can do the same with the ingredients. Does anyone know how to accomplish this? Or should I just add a smelting recipe using:

GameRegistry.addSmelting()

 

Thanks!

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Vanilla furnace doesn't operate this way. You would need to create your own machine to do this.

I did this with my Sifter and Pressure Packager. I don't use fuel (e.g. coal), however.

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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