Jump to content

Weird visual error. Can't figure out cause. Help?


Fakeiman

Recommended Posts

latest.logI've been adding mods to FTB Revelation v2.0.3, now that the mods are working, I have encountered a very strange visual glitch... I've messed around with Optifine's settings, I've dug through BetterFPS's settings... No clue about what is going on. The ONLY problem with my little pack and how it runs is this visual glitch which makes it pretty much unplayable.

 

If anyone has any suggestions or advice on it, I would be grateful.

 

--I attached both a full mod list and a picture of the specific visual glitch.

 

 

-Computer Specs: 16gb RAM (4 Allocated, doesn't really need more) --- CPU i5-4440 @3.1GHz --- GPU NVIDIA GTX 970

 

(Additional Java Parameters: -Xincgc -XX:ParallelGCThreads=4) Can't remember how long I've had this and I don't know what it does besides letting me use my CPU better, but it seems to help with performance or it used to.

 

ftbrevelationmoddedvisualglitch.png

ftbrevelationextramodlist.txt

latest.rar

debug.rar

Edited by Fakeiman
added files and info
Link to comment
Share on other sites

If you're lucky someone might have seen this before and know the answer. Otherwise you'll have to figure it out the old-fashioned way. You have to remove mods until the problem goes away to try to isolate the mod(s) that are causing it.

 

You have a heck of a lot of mods, so that will take some work. I would start with a "binary search". I mean I would get rid of half the mods and see if the problem still occurs. If not try the other half and confirm it still occurs. Then take the half that has the problem and cut that in half and try both halves. You keep doing that until you get down to the specific mod. This is a fast approach because even though you have 253 mods, you only have to cut it in half 8 times (groups of 128, 64, 32, 16, 8, 4, 2, then 1)

 

Now it is very possible that the problem is due to an interaction between two mods. For example you could cut the mod pack in half and find that neither half shows the problem. In that case you're going to have to crawl through one by one until you find one that is involved and then crawl through the rest to figure out which one is interacting poorly.

 

This forum may not be the best place to ask. This is for people who write mods. Other forums for making mod packs are more likely to find someone who has seen this before.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Link to comment
Share on other sites

1 hour ago, jabelar said:

If you're lucky someone might have seen this before and know the answer. Otherwise you'll have to figure it out the old-fashioned way. You have to remove mods until the problem goes away to try to isolate the mod(s) that are causing it.

 

You have a heck of a lot of mods, so that will take some work. I would start with a "binary search". I mean I would get rid of half the mods and see if the problem still occurs. If not try the other half and confirm it still occurs. Then take the half that has the problem and cut that in half and try both halves. You keep doing that until you get down to the specific mod. This is a fast approach because even though you have 253 mods, you only have to cut it in half 8 times (groups of 128, 64, 32, 16, 8, 4, 2, then 1)

 

Now it is very possible that the problem is due to an interaction between two mods. For example you could cut the mod pack in half and find that neither half shows the problem. In that case you're going to have to crawl through one by one until you find one that is involved and then crawl through the rest to figure out which one is interacting poorly.

 

This forum may not be the best place to ask. This is for people who write mods. Other forums for making mod packs are more likely to find someone who has seen this before.

Thanks for the suggestion, i was considering that but my preferred option would be someone who may know exactly what it is before i have  to resort to that. I didnt know where else to go for this sort of thing. Could you suggest a forum i could use? Thanks!

Link to comment
Share on other sites

On 8/3/2018 at 11:38 AM, jabelar said:

If you're lucky someone might have seen this before and know the answer. Otherwise you'll have to figure it out the old-fashioned way. You have to remove mods until the problem goes away to try to isolate the mod(s) that are causing it.

 

You have a heck of a lot of mods, so that will take some work. I would start with a "binary search". I mean I would get rid of half the mods and see if the problem still occurs. If not try the other half and confirm it still occurs. Then take the half that has the problem and cut that in half and try both halves. You keep doing that until you get down to the specific mod. This is a fast approach because even though you have 253 mods, you only have to cut it in half 8 times (groups of 128, 64, 32, 16, 8, 4, 2, then 1)

 

Now it is very possible that the problem is due to an interaction between two mods. For example you could cut the mod pack in half and find that neither half shows the problem. In that case you're going to have to crawl through one by one until you find one that is involved and then crawl through the rest to figure out which one is interacting poorly.

 

This forum may not be the best place to ask. This is for people who write mods. Other forums for making mod packs are more likely to find someone who has seen this before.

All the mods work... for some reason out of nowhere it starts up randomly. i played a world for a few hours, logged in and out maybe 3 times, then on the third time loading it up the textures are fucked. This sucks.

Link to comment
Share on other sites

58 minutes ago, Fakeiman said:

All the mods work... for some reason out of nowhere it starts up randomly. i played a world for a few hours, logged in and out maybe 3 times, then on the third time loading it up the textures are fucked. This sucks.

It is definitely difficult when a problem only happens occasionally to debug what is happening because it can take a while to even confirm that a suspicious mod is indeed the problem.

 

However, it is mostly likely an interaction between your mods. Meaning it is some combination that isn't working. And that is hard to isolate when you have so many mods. You might start by figuring out which mods affect rendering so much, since not all mods do. If that list is somewhat short you can experiment with combinations of them.

 

Also, is there any errors in your logs? Usually when things start to go poorly a mod will spit out an error. Like missing texture or missing model or something.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Link to comment
Share on other sites

10 hours ago, jabelar said:

It is definitely difficult when a problem only happens occasionally to debug what is happening because it can take a while to even confirm that a suspicious mod is indeed the problem.

 

However, it is mostly likely an interaction between your mods. Meaning it is some combination that isn't working. And that is hard to isolate when you have so many mods. You might start by figuring out which mods affect rendering so much, since not all mods do. If that list is somewhat short you can experiment with combinations of them.

 

Also, is there any errors in your logs? Usually when things start to go poorly a mod will spit out an error. Like missing texture or missing model or something.

Looks like a bad shader, direct OpenGL access, a coremod or an extra popMatrix() somewhere. Or any combination of them. As @jabelar said, go through your logs

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Link to comment
Share on other sites

11 hours ago, jabelar said:

It is definitely difficult when a problem only happens occasionally to debug what is happening because it can take a while to even confirm that a suspicious mod is indeed the problem.

 

However, it is mostly likely an interaction between your mods. Meaning it is some combination that isn't working. And that is hard to isolate when you have so many mods. You might start by figuring out which mods affect rendering so much, since not all mods do. If that list is somewhat short you can experiment with combinations of them.

 

Also, is there any errors in your logs? Usually when things start to go poorly a mod will spit out an error. Like missing texture or missing model or something.

 

39 minutes ago, Cadiboo said:

Looks like a bad shader, direct OpenGL access, a coremod or an extra popMatrix() somewhere. Or any combination of them. As @jabelar said, go through your logs

I really, really appreciate the help and suggestions guys. I will start working on that soon. I can post a couple logs too if that would help you help me. Thanks again guys.

Link to comment
Share on other sites

39 minutes ago, Fakeiman said:

 

I really, really appreciate the help and suggestions guys. I will start working on that soon. I can post a couple logs too if that would help you help me. Thanks again guys.

Yeah, can you post

1) list of installed mods

2) debug.log (read my signature if your unsure where to find this)

3) computer specs

4) java runtime arguments

 

3&4 aren’t necessary, but they might help.

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Link to comment
Share on other sites

42 minutes ago, Cadiboo said:

Yeah, can you post

1) list of installed mods

2) debug.log (read my signature if your unsure where to find this)

3) computer specs

4) java runtime arguments

 

3&4 aren’t necessary, but they might help.

The list has been there since i made the original post, the debug.log and latest.log are both there now (would only allow me to upload them compressed) my important computer specs are there now, and I wasn't sure what I'm supposed to put for Java Runtime Arguments, but I did have some additional parameters inside the FTB launcher that assist with performance that I figured I should put down.

 

IMPORTANT: I used my best judgement to pick out two mods that could cause problems before taking a binary troubleshooting approach. I was looking at the lighting overlay mod and BetterFPS. It seems that BetterFPS was the culprit, and removing it has fixed the errors... so far. Im not sure why its the problem, and Im kind of bummed since my fps will suffer slightly now. Thanks for the help, maybe if at all possible it could just be something wrong with that version of the mod and if i try a different version it could work but im not sure.

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Thank you! I have been looking for a solution to the problem for 3 months now, without finding an answer. The problem with displaying the skin was precisely on version 1.18.2, even in a single player game and only with Forge. Moreover, everything worked correctly on another computer. I'm already tired of looking for the problem. I deleted everything I could from the programs on my PC, nothing helped. I saw your post and unchecked IPv6 in the properties of my network connection and the problem disappeared! Thank you, you saved my nerve cells! Sorry for my English.
    • I once had a friend who shared a fascinating story about his spending habits. He was an avid World of Warcraft player, and his obsession with the game reached a new level when he decided to invest a substantial amount of money in amirdrassil the dream's hope boost services for his characters. Despite my initial shock at the expense, he explained that it was his way of enhancing his gaming experience. This memory serves as a reminder that people are willing to go to great lengths to pursue their passions, even if it means spending a significant sum.
    • I've been playing the ATFC modpack recently, however I've been having some performance issues. I tried to fix this by adding various performance mods - but it's only created more issues. This is my log file: https://pastebin.com/9a6r2ah4 I use PrismMC, an external launcher - separate from the Official Minecraft Launcher. I run ZorinOS 16.3 (A Linux Distro). I have 16Gb of RAM, I have an Intel Core i5-4570 CPU, and I have a NVIDIA GeForce GTX 1050 Ti GPU. This is the beginning of the error: [main/ERROR] [ne.mi.fm.lo.mo.ModDiscoverer/SCAN]: Failed to build unique mod list after mod discovery. net.minecraftforge.fml.loading.EarlyLoadingException: Duplicate mods found Help would be greatly appreciated! Sorry if my formatting is wrong - I'm very new here.
    • I believe I posted this topic in the wrong forum so I shall post it again. Hello, I am getting an error when trying to load into a personal modpack of mine. It's been giving this error ever since I started working on adding mods again, and I don't know what's causing it. I don't have a crash report since it is merely me getting kicked from my singleplayer world but I do have the error from the logs. I can provide the full log and debug.log on mclogs or pastebin if required. [26Sep2023 19:45:40.003] [Server thread/ERROR] [net.minecraft.server.network.ServerLoginPacketListenerImpl/]: Couldn't place player in world java.util.NoSuchElementException: No value present at java.util.Optional.orElseThrow(Optional.java:377) ~[?:?] at potionstudios.byg.common.world.LevelBiomeTracker.lambda$fromServer$6(LevelBiomeTracker.java:55) ~[Oh_The_Biomes_You'll_Go-forge-1.19.2-2.0.1.4.jar%23514!/:**.**.**.**] at java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:178) ~[?:?] at java.util.Spliterators$ArraySpliterator.forEachRemaining(Spliterators.java:992) ~[?:?] at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:509) ~[?:?] at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:499) ~[?:?] at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:150) ~[?:?] at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:173) ~[?:?] at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) ~[?:?] at java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:596) ~[?:?] at potionstudios.byg.common.world.LevelBiomeTracker.fromServer(LevelBiomeTracker.java:55) ~[Oh_The_Biomes_You'll_Go-forge-1.19.2-2.0.1.4.jar%23514!/:**.**.**.**] at net.minecraft.server.level.ServerLevel.handler$bkb000$warnExperimentalBYG(ServerLevel.java:3269) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.server.level.ServerLevel.m_8853_(ServerLevel.java) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.server.level.ServerLevel.m_8834_(ServerLevel.java:780) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.server.players.PlayerList.m_11261_(PlayerList.java:198) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.server.network.ServerLoginPacketListenerImpl.m_143699_(ServerLoginPacketListenerImpl.java:156) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.server.network.ServerLoginPacketListenerImpl.m_10055_(ServerLoginPacketListenerImpl.java:143) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.server.network.ServerLoginPacketListenerImpl.m_9933_(ServerLoginPacketListenerImpl.java:75) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.network.Connection.m_129483_(Connection.java:248) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.server.network.ServerConnectionListener.m_9721_(ServerConnectionListener.java:143) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.server.MinecraftServer.m_5703_(MinecraftServer.java:880) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.server.MinecraftServer.m_5705_(MinecraftServer.java:806) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.client.server.IntegratedServer.m_5705_(IntegratedServer.java:84) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:654) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?] at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:244) ~[client-1.19.2-20220805.130853-srg.jar%23585!/:?]  
    • When trying to open Minecraft with the modpack installed it simply does not open and does not generate any crash-report, I only get the following log Forge 1.20.1 Server Log [#nhetr9s] - mclo.gs [27sep.2023 20:20:52.088] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, Raven, --version, 1.20.1-forge-47.2.0, --gameDir, C:\Users\ADMIN\AppData\Roaming\.minecraft, --assetsDir, C:\Users\ADMIN\AppData\Roaming\.minecraft\assets, --assetIndex, 5, --uuid, c133294fda623a7fb0c85f27d7f0f3fc, --accessToken, ????????, --clientId, 0, --xuid, 0, --userType, mojang, --versionType, release, --width, 854, --height, 480, --launchTarget, forgeclient, --fml.forgeVersion, 47.2.0, --fml.mcVersion, 1.20.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20230612.114412] [27sep.2023 20:20:52.095] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.9+10.0.9+main.dcd20f30 starting: java version 17.0.8 by Microsoft; OS Windows 10 arch amd64 version 10.0 [27sep.2023 20:20:54.925] [main/INFO] [net.minecraftforge.fml.loading.ImmediateWindowHandler/]: Loading ImmediateWindowProvider fmlearlywindow [27sep.2023 20:20:55.087] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.6 [27sep.2023 20:20:55.109] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.5 [27sep.2023 20:20:55.111] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.4 [27sep.2023 20:20:55.113] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.3 [27sep.2023 20:20:55.115] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.2 [27sep.2023 20:20:55.124] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.1 [27sep.2023 20:20:55.132] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.0 [27sep.2023 20:20:55.156] [main/INFO] [EARLYDISPLAY/]: Requested GL version 4.0 got version 4.0 [27sep.2023 20:20:55.345] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/C:/Users/ADMIN/AppData/Roaming/.minecraft/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%23100!/ Service=ModLauncher Env=CLIENT [27sep.2023 20:20:55.421] [pool-4-thread-1/INFO] [EARLYDISPLAY/]: GL info: Intel(R) HD Graphics 2500 GL version 4.0.0 - Build 10.18.10.5161, Intel [27sep.2023 20:20:56.983] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\ADMIN\AppData\Roaming\.minecraft\libraries\net\minecraftforge\fmlcore\1.20.1-47.2.0\fmlcore-1.20.1-47.2.0.jar is missing mods.toml file [27sep.2023 20:20:56.987] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\ADMIN\AppData\Roaming\.minecraft\libraries\net\minecraftforge\javafmllanguage\1.20.1-47.2.0\javafmllanguage-1.20.1-47.2.0.jar is missing mods.toml file [27sep.2023 20:20:56.991] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\ADMIN\AppData\Roaming\.minecraft\libraries\net\minecraftforge\lowcodelanguage\1.20.1-47.2.0\lowcodelanguage-1.20.1-47.2.0.jar is missing mods.toml file [27sep.2023 20:20:56.994] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\ADMIN\AppData\Roaming\.minecraft\libraries\net\minecraftforge\mclanguage\1.20.1-47.2.0\mclanguage-1.20.1-47.2.0.jar is missing mods.toml file [27sep.2023 20:20:58.045] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File:  and Mod File: . Using Mod File:  [27sep.2023 20:20:58.047] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: geckolib. Using Mod File: C:\Users\ADMIN\AppData\Roaming\.minecraft\mods\geckolib-forge-1.20.1-4.2.3.jar [27sep.2023 20:20:58.047] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 40 dependencies adding them to mods collection [27sep.2023 20:20:58.639] [main/INFO] [org.groovymc.gml.mappings.MappingsProvider/]: Starting runtime mappings setup... [27sep.2023 20:20:58.669] [main/INFO] [org.groovymc.gml.internal.locator.ModLocatorInjector/]: Injecting ScriptModLocator candidates... [27sep.2023 20:20:58.686] [main/INFO] [org.groovymc.gml.scriptmods.ScriptModLocator/]: Injected Jimfs file system [27sep.2023 20:20:58.695] [main/INFO] [org.groovymc.gml.scriptmods.ScriptModLocator/]: Skipped loading script mods from directory C:\Users\ADMIN\AppData\Roaming\.minecraft\mods\scripts as it did not exist. [27sep.2023 20:20:58.704] [main/INFO] [org.groovymc.gml.internal.locator.ModLocatorInjector/]: Injected ScriptModLocator mod candidates. Found 0 valid mod candidates and 0 broken mod files. [27sep.2023 20:21:03.252] [GML Mappings Thread/INFO] [org.groovymc.gml.mappings.MappingsProvider/]: Loaded runtime mappings in 4271ms [27sep.2023 20:21:03.253] [GML Mappings Thread/INFO] [org.groovymc.gml.mappings.MappingsProvider/]: Finished runtime mappings setup.  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.