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Posted

Ok so instead of using modpacks, I usually like to throw 30-50 mods of my choosing into my mods folder. Then I run it, see which mods break it, delete some, update others, and eventually it loads up. However, this time, I loaded it up and it was able to preinitialize all the mods, but then it crashed and the crash report does not target a specific mod. All I can gather from it is that something is missing. crash-2018-08-19_12.31.56-client.txt Any help would be appreciated.

Posted (edited)

Magic Books appears to be trying to access a server-only library.

Edit: Evidently this project has been deleted and replaced with MagicBooks2, which has a fix for this bug.

Edited by DaemonUmbra

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted
  Quote

java.lang.NoClassDefFoundError: jline/internal/Preconditions
    at com.kjmaster.mb.init.ModBlocks$RegistrationHandler.registerItemBlocks(ModBlocks.java:222)

Expand  

The mb there is where it is referenced... this is why Mod IDs should NOT be 2 or 3 letters.

I had to check below that...

  Quote

| UCH   | mb                   | 1.0             | MagicBooks-1.12.2.jar                           | None                                     |

Expand  

 

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted (edited)

Ok so deleting magic books worked and it was running fine... until I decided to install 30 more mods. So it says its an out of bounds error, but the initial crash told me it was a problem with Not Enough Items. I was thinking there was a compatibility issue between NEI and one of the 30 mods I downloaded, but the crash report includes mods which I know worked before. Maybe its an item ID conflict? Or is java.lang.ArrayIndexOutOfBoundsException saying the mods mods I have put too many items in game? crash-2018-08-21_17.31.29-client.txt 

Edit: The initialization process got to 5/7 before it crashed when loading Not Enough Items

 

ISSUE FIXED: I deleted Erebus and it works fine now. I guess I was just overthinking it

Edited by The_Computerizer
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