Posted September 4, 20187 yr So here it goes i am looking is there a way to change the mob model depending on the distance from the player and if so how would i do this. Thank you for anyone that helps.
September 4, 20187 yr Author 25 minutes ago, diesieben07 said: In your Render class in doRender grab the current view entity (Minecraft#getRenderViewEntity) and then do different things depending on distance. okay thank you
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.