September 4, 20187 yr So here it goes i am looking is there a way to change the mob model depending on the distance from the player and if so how would i do this. ย Thank you for anyone that helps.
September 4, 20187 yr Author 25 minutes ago, diesieben07 said: In your Render class in doRender grab the current view entity (Minecraft#getRenderViewEntity) and then do different things depending on distance. okay thank you ย ย
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