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Posted

I've been trying to create a block that has multiple textures, and it works but the front face doesn't face the player when it is placed, much like a crafting table rather than a piston.

 

I'm using this as the block model

{
  "parent": "block/cube",
  "textures": {
    "particle": "tm:blocks/marble",
    "down": "tm:blocks/black_marble_b",
    "up": "tm:blocks/black_marble_t",
    "east": "tm:blocks/black_marble_e",
    "west": "tm:blocks/black_marble_w",
    "north": "tm:blocks/concrete_black",
    "south": "tm:blocks/marble"
  }
}

 

And this is he blockstate

{
  "forge_marker": 1,
  "defaults": {
    "model": "tm:black_marble"
  },
  "variants": {
    "normal": [{}],
    "inventory": [{}],
    "facing": {
      "north": {},
      "south": {"y": 180},
      "west": {"y": 270},
      "east": {"y": 90},
      "up": {"x": -90},
      "down": {"x": 90}
    }
  }
}

 

Again, the textures are loading but they aren't facing the player. I would appreciate any help possible.

Posted
16 minutes ago, Nyancatpig said:

they aren't facing the player

That part requires Java code.

Look at:

the furnace, pistons, hoppers, droppers, and logs.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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