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Posted

I'm trying to have a function run when a player right clicks an entity and then to have the player ride it but I need the player to be positioned at a specific spot so they could see but their model isn't visible. I'm trying to do this in 1.12.

Edited by Spaceboy Ross

The official YouTuber Spaceboy Ross

Just now, Spaceboy Ross said:

I'm trying to have a function run when a player right clicks an entity and then to have the player ride it but I need the player to be positioned at a specific spot so they could see but their model isn't visible. I'm trying to do this in 1.12.

Is this your own custom entity?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

8 minutes ago, Spaceboy Ross said:

Yes.

Override Entity#processInteract for right clicking

 

Override Entity#updatePassenger for proper positioning.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

  • 5 years later...
On 9/17/2018 at 4:58 AM, Animefan8888 said:

Is this your own custom entity?

Is it possible if it's not?

On 10/3/2023 at 3:16 PM, btuh said:

Is it possible if it's not?

Yes, it is. I found out how to do it. (for Forge 1.20.1)

Add this to main class constructor:

// ...
   MinecraftForge.EVENT_BUS.<PlayerInteractEvent.EntityInteract>addListener(e -> {
      Player playerWhoUsed = e.getEntity();
      ItemStack usedItemStack = e.getItemStack();
      Entity entityThatWasClicked = e.getTarget();
      if (usedItemStack.getItem() instanceof YourItem item) {
         // your code...
        e.setCancelled(true); // you can remove this if you want to continue interaction
      }
      
   }
// ...

Edited by btuh

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