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Posted (edited)

I want to make it a chance that you get no item from my loot table. I adding the items dynamically, not grabbing them from a json file. How can I add a blank item? Only thing I've found is ItemStack.EMPTY but LootEntryItem wants an Item not an Itemstack.

 

part of my code:

 

ArrayList<LootEntryItem> entries = new ArrayList<LootEntryItem>();

entries.add(new LootEntryItem(abcmExcalibur, 10, 60, new LootFunction[0], new LootCondition[0], "heroicarmory:abcmExcalibur"));

LootEntry [] entriesArray = entries.toArray(new LootEntry[entries.size()]);

LootPool pool = new LootPool(entriesArray, new LootCondition[0], new RandomValueRange(1), new RandomValueRange(1), "heroicarmorypool");

evt.getTable().addPool(pool);

 

does not work:

entries.add(ItemStack.EMPTY ,new LootEntryItem(null, 1169, 60, new LootFunction[0], new LootCondition[0], "heroicarmory:empty"));
Edited by skeddles
added info
Posted

You can't. The point of loot tables is to generate something when the dice roll up sixes. If you want it to be a Sometimes thing, look at how vanilla handles iron golem roses.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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