Posted September 22, 20187 yr Hello, i would like to programming a Chat Log Mod, and i use the ClientChatReceivedEvent to read the Messages came from the Server. The problem is, sometimes the Event is fired and sometimes not. In the Single Player work its perfectly too. on some servers it works and the event is fired and on some servers not :(. Why? Code: @SubscribeEvent public static void onChatReceive(ClientChatReceivedEvent event) { if(event.getType().equals(ChatType.CHAT)) { String message = event.getMessage().getFormattedText(); Chatlog.log(message); //Chatlog class is my own made class } } And YES the Listener is registered. Sorry for my perhaps bad english. Edited September 22, 20187 yr by _Fanfare
September 22, 20187 yr 1 hour ago, _Fanfare said: on some servers not Maybe they are not using ChatType.CHAT for the messages as they have a custom chat plugin? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 23, 20187 yr Author But was it the ChatType? And how i can check if the message is NOT from the actionbar because when the actionbar changes the event fires too? Edited September 23, 20187 yr by _Fanfare
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