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Possible Bug: Chunks Continuously Reloading


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After unloading a hotloadable world, chunks seem to be removed from the ChunkProviderServer loadedChunkHashMap only to be re-added again by ChunkProviderServer.loadChunk. After not finding the chunk in the hashmap (because it was just removed), ChunkProviderServer.loadChunk provides a new chunk and adds it to the hashmap.


Is this a bug, or something I'm doing incorrectly?



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Chunks are loaded on the fly for anything that access it.

It sounds like you still have something running thats accessing that world and looking up information on it.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
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