micdoodle8 Posted March 19, 2013 Posted March 19, 2013 After unloading a hotloadable world, chunks seem to be removed from the ChunkProviderServer loadedChunkHashMap only to be re-added again by ChunkProviderServer.loadChunk. After not finding the chunk in the hashmap (because it was just removed), ChunkProviderServer.loadChunk provides a new chunk and adds it to the hashmap. Is this a bug, or something I'm doing incorrectly? Thanks Quote
LexManos Posted March 19, 2013 Posted March 19, 2013 Chunks are loaded on the fly for anything that access it. It sounds like you still have something running thats accessing that world and looking up information on it. Quote I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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