Posted October 5, 20186 yr So recently I updated my mod and when I tried to start it, I got this crash: Spoiler ---- Minecraft Crash Report ---- // I just don't know what went wrong Time: 10/5/18 4:49 PM Description: Initializing game java.lang.NoClassDefFoundError: com/toma/pubgmc/blocks/airdrop/Airdrop at com.toma.pubgmc.util.handlers.RegistryHandler.onBlockRegister(RegistryHandler.java:50) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_4_RegistryHandler_onBlockRegister_Register.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:775) at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:628) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:466) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.ClassNotFoundException: com.toma.pubgmc.blocks.airdrop.Airdrop at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 17 more Caused by: java.lang.NullPointerException at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182) ... 19 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at com.toma.pubgmc.util.handlers.RegistryHandler.onBlockRegister(RegistryHandler.java:50) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_4_RegistryHandler_onBlockRegister_Register.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:775) at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:628) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:252) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:466) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 405809000 bytes (387 MB) / 883949568 bytes (843 MB) up to 2863661056 bytes (2731 MB) JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3072m -Xms256m -XX:PermSize=256m IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.42 Powered by Forge 14.23.5.2768 5 mods loaded, 5 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored | State | ID | Version | Source | Signature | |:----- |:--------- |:------------ |:----------------------------- |:---------------------------------------- | | UCH | minecraft | 1.12.2 | minecraft.jar | None | | UCH | mcp | 9.42 | minecraft.jar | None | | UCH | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2768.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCH | forge | 14.23.5.2768 | forge-1.12.2-14.23.5.2768.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCH | pubgmc | 2.2.0-alpha | PUBGMC 2.2.0-alpha.jar | None | Loaded coremods (and transformers): GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 399.07' Renderer: 'GeForce GTX 1050 Ti/PCIe/SSE2' Launched Version: forge-14.23.5.2768 LWJGL: 2.9.4 OpenGL: GeForce GTX 1050 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 399.07, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz Before it was working perfectly (and I didn't even change anything inside the classes it's pointing to) Since it's pointing to my RegistryHandler class, there's the class: Spoiler package com.toma.pubgmc.util.handlers; import com.toma.pubgmc.Main; import com.toma.pubgmc.blocks.airdrop.TileEntityAirdrop; import com.toma.pubgmc.blocks.lamp.TileEntityLamp; import com.toma.pubgmc.blocks.lootspawn.TileEntityLootSpawner; import com.toma.pubgmc.commands.GenerateLootcmd; import com.toma.pubgmc.commands.Leavecmd; import com.toma.pubgmc.entity.EntityGrenade; import com.toma.pubgmc.events.ClientTickEvents; import com.toma.pubgmc.events.EntityHitEvents; import com.toma.pubgmc.events.GunEvents; import com.toma.pubgmc.events.ModEventHandler; import com.toma.pubgmc.init.ModBlocks; import com.toma.pubgmc.init.ModItems; import com.toma.pubgmc.misc.KeyBinds; import com.toma.pubgmc.render.RenderGrenade; import com.toma.pubgmc.util.IHasModel; import com.toma.pubgmc.util.Reference; import net.minecraft.block.Block; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.item.Item; import net.minecraftforge.client.event.ModelRegistryEvent; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.fml.client.registry.ClientRegistry; import net.minecraftforge.fml.client.registry.IRenderFactory; import net.minecraftforge.fml.client.registry.RenderingRegistry; import net.minecraftforge.fml.common.Mod.EventBusSubscriber; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.event.FMLServerStartingEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.network.NetworkRegistry; import net.minecraftforge.fml.common.registry.GameRegistry; @EventBusSubscriber public class RegistryHandler { @SubscribeEvent public static void onItemRegister(RegistryEvent.Register<Item> event) { event.getRegistry().registerAll(ModItems.ITEMS.toArray(new Item[0])); } @SubscribeEvent public static void onBlockRegister(RegistryEvent.Register<Block> event) { event.getRegistry().registerAll(ModBlocks.BLOCKS.toArray(new Block[0])); } @SubscribeEvent public static void onModelRegister(ModelRegistryEvent event) { for(Item item : ModItems.ITEMS) { if(item instanceof IHasModel) { ((IHasModel)item).registerModels(); } } for(Block block : ModBlocks.BLOCKS) { if(block instanceof IHasModel) { ((IHasModel)block).registerModels(); } } } public static void initRegistries() { NetworkRegistry.INSTANCE.registerGuiHandler(Main.instance, new GuiHandler()); } public static void serverRegistries(FMLServerStartingEvent event) { event.registerServerCommand(new Leavecmd()); event.registerServerCommand(new GenerateLootcmd()); } public static void registerEvents() { MinecraftForge.EVENT_BUS.register(new ModEventHandler()); MinecraftForge.EVENT_BUS.register(new EntityHitEvents()); MinecraftForge.EVENT_BUS.register(new ClientTickEvents()); MinecraftForge.EVENT_BUS.register(new GunEvents()); } public static void preInitConfig(FMLPreInitializationEvent ev) { ConfigHandler.registerConfig(ev); } public static void registerKeyBinding() { ClientRegistry.registerKeyBinding(KeyBinds.RELOAD); ClientRegistry.registerKeyBinding(KeyBinds.FIREMODE); } public static void registerTileEntities() { GameRegistry.registerTileEntity(TileEntityAirdrop.class, Reference.MOD_ID + ":airdrop"); GameRegistry.registerTileEntity(TileEntityLamp.class, Reference.MOD_ID + ":lamp"); GameRegistry.registerTileEntity(TileEntityLootSpawner.class, Reference.MOD_ID + ":lootspawner"); } public static void registerEntityRenderers() { RenderingRegistry.registerEntityRenderingHandler(EntityGrenade.class, new IRenderFactory<EntityGrenade>() { @Override public Render<? super EntityGrenade> createRenderFor(RenderManager manager) { return new RenderGrenade<>(manager); } }); } } I checked the .jar file if there are all classes which should and nothing seems to be missing. I tried to do some research but didn't find solution. Also maybe is it cause because I'm using old forge? (1.12.2 mc, 14.23.4.2705 forge) Edited October 7, 20186 yr by Toma™ solved
October 5, 20186 yr Your issue is likely caused by something else somewhere else but since you are using static initializers everything gets messed up and you see this error report. One more reason to stop using static initializers. Also don't use IHasModel. It is stupid. Every item needs a model. Every single one. And nothing required for model registering is private. Also these 17 minutes ago, Toma™ said: MinecraftForge.EVENT_BUS.register(new ClientTickEvents()); 17 minutes ago, Toma™ said: public static void registerKeyBinding() { ClientRegistry.registerKeyBinding(KeyBinds.RELOAD); ClientRegistry.registerKeyBinding(KeyBinds.FIREMODE); } Should be in your client proxy, not a common class. 17 minutes ago, Toma™ said: GameRegistry.registerTileEntity(TileEntityAirdrop.class, Reference.MOD_ID + ":airdrop"); GameRegistry.registerTileEntity(TileEntityLamp.class, Reference.MOD_ID + ":lamp"); GameRegistry.registerTileEntity(TileEntityLootSpawner.class, Reference.MOD_ID + ":lootspawner"); Stop using a deprecated method. Use the overload which takes a ResourceLocation. As for the actual issue - it's impossible to tell from the information you've provided. Please provide a link to your github repository so I can test it locally and trace the actual issue. Or simply stop using static initializers. In this case the acual issue will be the one you catch.
October 5, 20186 yr Author https://github.com/Toma1O6/pubgmc/tree/master/src/main - GitHub with code which has been causing the crash
October 5, 20186 yr Why do you have 2 packages, one named airdrop, the other named Airdrop? Delete the older one if you are changing package names.
October 5, 20186 yr Author Actually, one is package (the lowercase one) where are classes (the block class - upper case one and when I started modding, I wasn't doing block classes like BlockXxxx, but I simply used to put the name of it there). Looking into it now, I see only package and class name, but maybe eclipse is getting confused by that - it's changed now
October 5, 20186 yr 12 minutes ago, Toma™ said: Actually, one is package (the lowercase one) where are classes (the block class - upper case one and when I started modding, I wasn't doing block classes like BlockXxxx, but I simply used to put the name of it there). And in the .jar file the upper-case turns into lower-case which leads to duplicate files which leads to the inability to load the duplicated class. In my local environment as soon as I dealt with the duplicated package/classes(and a few other compilation issues) I was able to boot the game just fine.
October 5, 20186 yr Author oh I see. That's caused because last time I was uploading whole main folder to GitHub I had the package named with uppercase A, but in latest update I changed it to all lower case characters and since I was uploading new files and not replacing the old ones, it kept both folders. But in my eclipse I have only 1 package named airdrop. I'm able to load it in IDE too, but as soon as I export the mod (using the gradlew build obviously) I get the crash report I posted above. Maybe there are some references to the old package name which didn't get replaced or I don't know
October 5, 20186 yr I am able to launch your mod in a normal(non-dev) environment. There were a few compile errors I had to correct though and one of your classes was referencing the upper-case package. 31 minutes ago, Toma™ said: oh I see. That's caused because last time I was uploading whole main folder to GitHub I had the package named with uppercase A, but in latest update I changed it to all lower case characters and since I was uploading new files and not replacing the old ones, it kept both folders. Use github integration instead of uploading files manually. Or at least the command line git client.
October 5, 20186 yr Author 36 minutes ago, V0idWa1k3r said: I am able to launch your mod in a normal(non-dev) environment. There were a few compile errors I had to correct though and one of your classes was referencing the upper-case package. Use github integration instead of uploading files manually. Or at least the command line git client. Alright, I'll try to change some stuff you suggested me above and build the mod and try it. Thanks for your time and help
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