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[SOLVED] Operand stack overflow @ ChunkPrimer.func_177855_a related crash with 2761+


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Posted (edited)

First of all I'm not here to get support or to point fingers. I'm here because I have seen this crash reported a few times (66650, 66657, 66742, 66708, 66717, 66703) but none of them mentions which coremod is causing the crashes. I understand this forum is not the place to report mod problems (esp. coremod), but it might help someone else (maybe people stop reporting it more times).

CrashlogDebug log

 

The mod causing this crash is NotEnoughIDs

In the debug log this mod prints lines like this:

[18:14:20] [Server thread/INFO] [neid]: Patching class: "net.minecraft.world.chunk.ChunkPrimer" with Transformer Group: "TransformerGroupChunkPrimer"

[18:15:08] [Server thread/INFO] [neid]: Patching class: "ru.fewizz.neid.asm.Hooks" with Transformer Group: "TransformerGroupChunkPrimer"

 

Also I drop this notice from the mods curse page: "Worlds created with NEID is not compatible with clients without it."

Probably best to stay on 2760 for the time being. (I might start a new world without this mod, don't think I actually need it)

Edited by xypista2
  • Like 1
Posted
2 hours ago, xypista2 said:

The mod causing this crash is NotEnoughIDs

Do you know why it’s causing the crash specifically?

 

2 hours ago, xypista2 said:

don't think I actually need it

With 1.13 no one will need it anymore!

About Me

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My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted
36 minutes ago, Cadiboo said:

Do you know why it’s causing the crash specifically?

No.

I just tested my coremods one by one and found this mod to cause the crash.

Then I found this issue already reported to the devs.

 

If I understand it correctly then the mod does change the net.minecraft.world.chunk.ChunkPrimer class, probably making it uncompatible with the new forge changes. Good example of why coremods are bad I guess.

Posted
5 hours ago, xypista2 said:

First of all I'm not here to get support or to point fingers. I'm here because I have seen this crash reported a few times (66650, 66657, 66742, 66708, 66717, 66703) but none of them mentions which coremod is causing the crashes. I understand this forum is not the place to report mod problems (esp. coremod), but it might help someone else (maybe people stop reporting it more times).

CrashlogDebug log

 

The mod causing this crash is NotEnoughIDs

In the debug log this mod prints lines like this:

[18:14:20] [Server thread/INFO] [neid]: Patching class: "net.minecraft.world.chunk.ChunkPrimer" with Transformer Group: "TransformerGroupChunkPrimer"

[18:15:08] [Server thread/INFO] [neid]: Patching class: "ru.fewizz.neid.asm.Hooks" with Transformer Group: "TransformerGroupChunkPrimer"

 

Also I drop this notice from the mods curse page: "Worlds created with NEID is not compatible with clients without it."

Probably best to stay on 2760 for the time being. (I might start a new world without this mod, don't think I actually need it)

Well i have a problem. I need the mod. without it the game wont even boot up. so how on one hand I cant use the mod that helps my game run. but I cant use it otherwise it wont let me join my game anymore? Is there a solution to this?

Posted (edited)
5 hours ago, DragonmasterDJ said:

Well i have a problem. I need the mod. without it the game wont even boot up. so how on one hand I cant use the mod that helps my game run. but I cant use it otherwise it wont let me join my game anymore? Is there a solution to this?

That’s the problem with core-mods

9 hours ago, Cadiboo said:

With 1.13 no one will need it anymore!

1.13 solves this problem as Mojang finally increased the ID limit on their side.  So just wait a little bit (Forge for 1.13 is almost done) and the issue goes away.

Edited by Cadiboo

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

  • 2 weeks later...
Posted
On 10/6/2018 at 8:23 AM, DragonmasterDJ said:

Well i have a problem. I need the mod. without it the game wont even boot up. so how on one hand I cant use the mod that helps my game run. but I cant use it otherwise it wont let me join my game anymore? Is there a solution to this?

NotEnoughIDs released an update that should address this issue.Go grab NEI 1.5.4.3 and you'll be good to go.

  • 9 months later...
Posted

Please don't Necro old threads, if you have an issue make your own.

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

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When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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