Posted October 6, 20186 yr I'd like to use any axe in my JSON shapeless recipe and as a result, return the tool with 1 durability removed from it. How do I go about this?
October 6, 20186 yr You can't do this with JSON alone. You would need a custom IRecipe implementation that both accepts any item that extends ItemAxe and returns that item with it's damage increased by one in it's getRemainingItems list. Edited October 6, 20186 yr by DaemonUmbra Removed "Wrong Forum" message, thread moved
October 6, 20186 yr You will also need an IIngredient class to define your axe ingredient. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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