Posted October 19, 20186 yr hai so i manage to make a Cfg file that currently look likes this # Configuration file stats { I:experienceValue=15 } i want to know how i could pull the number of the experienceValue for my custom mob entity any help for this noob?
October 19, 20186 yr Minecraft is Java so you can use standard Java methods for manipulating (reading/writing/changing) files. If you want to use the built-in configuration system see: https://mcforge.readthedocs.io/en/latest/config/annotations/ Check out my tutorials here: http://jabelarminecraft.blogspot.com/
October 19, 20186 yr What do you mean by 13 minutes ago, Jenssons said: manage to make a Cfg file that currently look likes this Did you create the file in a text editor? Using the @Config annotation system? Using the Configuration class? You need to either use the @Config annotation system or the Configuration class. If you are using the annotation system it is as simple as referencing a field from the annotated class. If you are using Configuration you will need to load it in the FMLPreInitializationEvent and store to a field. You can then obtain the values by using Configuration#get to get a property and then use one of the getters of the Property to actually get the value. For example: Configuration cfg = ... // Read in FMLPreInitializationEvent. int experienceValue = cgf.get("stats", "experienceValue", 15).getInt();
October 19, 20186 yr Author 4 minutes ago, V0idWa1k3r said: What do you mean by Did you create the file in a text editor? Using the @Config annotation system? Using the Configuration class? You need to either use the @Config annotation system or the Configuration class. If you are using the annotation system it is as simple as referencing a field from the annotated class. If you are using Configuration you will need to load it in the FMLPreInitializationEvent and store to a field. You can then obtain the values by using Configuration#get to get a property and then use one of the getters of the Property to actually get the value. For example: Configuration cfg = ... // Read in FMLPreInitializationEvent. int experienceValue = cgf.get("stats", "experienceValue", 15).getInt(); yeah i used the ConfigHandler.writeConfig way xP (i have no idea what im looking for so linking me to that doct is confusing) Edited October 19, 20186 yr by Jenssons
October 21, 20186 yr 27 minutes ago, Jenssons said: well i cant figure this out. :L You can read this if you want to use the annotation system to create your config. Or in your FMLPreInitializationEvent method you can call FMLPreInitializaionEvent#getSuggestedConfigFile() which will give you a File with the suggested path(a cfg file in the config directory with your mods modid as the file name). Then you can create a new instance of Configuration with said File instance and then use the methods within that instance to construct your config file and load data into fields. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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