Posted October 20, 20186 yr I'm making a mod, and want to give the player a book when they spawn. What would I use, and where would I put it? Edited October 20, 20186 yr by InternalCow Error
October 20, 20186 yr Define when they spawn. Every time they respawn? Every time they join the world? The first time they ever join the world? If it is the latter, make a capability that stores if the player has already gotten the item and subscribe to the onEntityJoinWorld event. In that event give the player the item and set the capability storing if they’ve gotten the item to true About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
October 20, 20186 yr Author 2 minutes ago, Cadiboo said: Define when they spawn. Every time they respawn? Every time they join the world? The first time they ever join the world? If it is the latter, make a capability that stores if the player has already gotten the item and subscribe to the onEntityJoinWorld event. In that event give the player the item and set the capability storing if they’ve gotten the item to true Okay, I want it every time they respawn, and when they first spawn. How would I do that, and how would I give the player them item every time they respawn. (e.i. player.giveItem(<item>)) Please give an example.
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