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if (modelBipedMain.aimedBow == false)




i used that method before 1.5 and it was working just fine (using it in a renderer)

since 1.5, it seems like it does not get called.

(System.out.println(modelBipedMain.aimedBow ) tells me that)


any suggestions ?


(note, i posted this both in modder help and suggestions)


sidenote on bows :

Sorry LexManos if i miss expressed myself in my previous post about bows

I have got a bow with a custom renderer. i used the iconIndex before 1.5 to detect changes in the 'original' bow, and update this way my own 3d model of my bow.

but since 1.5, this method does not get called if the item has a custom renderer.

Could you please fix/change/ take a look at this ? thanks :)

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