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Posted

For some reason installing Forge #600 on 1.5.1 is causing some items (e.g. Weapons and any kind of bucket) to not show up in frames.  The items are seemingly random but they are always the same items when it does happen.  I verified that Forge was at fault by only removing forge and seeing that the issue clears.  Can you look into why this happens?

 

FYI - As you will see below the UI is disabled on the first image.  I did that in error and don't feel like retaking the screenshot.  The mods shown on the second image are indeed enabled when I did the first screenshot.

 

Without Forge

2lGgR.png

 

With Forge

2lGit.png

 

Forgot to include the log...

 

  Reveal hidden contents

 

Posted

I'll bring it up to Lex's attention when he comes back from PAX.

Or if cpw sees this, all the better.

Read the EAQ before posting! OR ELSE!

 

  Quote
This isn't building better software, its trying to grab a place in the commit list of a highly visible github project.

 

www.forgeessentials.com

 

Don't PM me, I don't check this account unless I have to.

Posted

I'll go back and reverify but I'm pretty sure that it was with reproducible with just forge.

 

EDIT: I went back and verified.  Check with build #604.  Default texture pack.  Debug screen up so you can see Optifine is NOT active.

 

With Forge Enabled

2mgBp.png

 

Without Forge Enabled

2mgDs.png

 

P.S. - Also checked with #605 while I was writing this.

 

Be aware that this only affects 1.5.1.  It does not affect any 1.5 Forge builds.  Bug even affects the 1.5.1 #597 oddly enough where the 1.5 #598 is ok.

 

Log again... seems earlier I included a log that mentioned Optifine in error.

 

  Reveal hidden contents

 

Posted

Random jutting in:

 

Indeed, I'm on #601, but I have this problem too.

However, I've noticed...

 

If you turn your graphics to 'fast' instead of 'fancy', the items inside *will* render...

Very odd.

Posted

Thanks for the tip.  I just verified that switching to Fast does indeed workaround the issue although I would hope it could be fixed for Fancy too.

 

For those using Optifine switching dropped items to Fast will also work for now.  Using Fast will force dropped items to render as 2D and I guess the items in the frames counts too.

Posted

Yeah, I also have this bug with Forge 605, default texture pack, with and without Optifine. Blocks in frames show up fine, but the 3D items do not display.

Posted

I reproduced the error as well. It does actually render, it just renders on the wrong side of the frame, walk behind the block it is mounted to and break it, you'll see the item is visible before the frame updates and realizes it needs to break.

Posted

Minecraft 1.5.1 with Forge build 604 and Optifine Ultra A8 here, on Win7 64 bit and Java 17 x64

 

Same bug occurs, 3D items do not display in item frames, 2D items do. It renders on the back side, tested that by placing the frames on glass blocks so I could see the back. So, if using Optifine, you can keep everything on fancy, just set the dropped items to Fast to work around the issue.

 

Please notify Lex to fix this and change recommended build too.

Posted

I took a look and verified what both Matt_Bradock and rick1051414 have mentioned.  3d items are rendering on the wrong side (or at least some of them are)  Screenshot below with only Forge active.  Default texture pack.  Glass replaced my Obsidian wall to show why we were not seeing them.  You can see it is 1 thick and we are looking through it from the side/back.

 

2msuA

Posted

This is consistent with my observation. I was puzzled as the only block I was seeing as rendered was frame with wool in it.  Due the items 3D cube shape it juts out from the front (or in this case the rear) of the frame.

Posted

Confirmed this bug cleared on build #608 as noted in changelog.  Verified in game too... Going to go ahead and close thread now.  Thanks for the quick fix. :D

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