unassigned Posted December 7, 2018 Share Posted December 7, 2018 Hello, I'm trying to spawn in an entity on some mobs death when they are killed by the player, however, I cannot figure out how to check that the player killed the mob and not some other source. I looked into DamageSource, however, it seems that nothing is passed that tells me the source of the damage. Thanks. Quote Currently developing: https://github.com/unassignedxd/Dynamic-Quarries Link to comment Share on other sites More sharing options...
Animefan8888 Posted December 7, 2018 Share Posted December 7, 2018 20 minutes ago, unassigned said: I looked into DamageSource, however, it seems that nothing is passed that tells me the source of the damage. Isnt there a method in either the event or the DamageSource called getSource or getTrueSource that return an Entity. Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator. Link to comment Share on other sites More sharing options...
unassigned Posted December 7, 2018 Author Share Posted December 7, 2018 2 minutes ago, Animefan8888 said: Isnt there a method in either the event or the DamageSource called getSource or getTrueSource that return an Entity. Oh, yeah. DamageSource#getTrueSource will work. Thanks. Quote Currently developing: https://github.com/unassignedxd/Dynamic-Quarries Link to comment Share on other sites More sharing options...
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