Jump to content

[SOLVED] [1.12.2] Overriding BlockSkull makes my item drop 3x in survival but normally in creative


Recommended Posts

Posted (edited)

I've got a class that overrides BlockSkull and I want it to drop the right item when it's broken, and I've overriden onBlockHarvested,  getItemDropped, and getDrops, and in creative mode it works as expected (no drop unless broken by water/other sources) but in survival it drops 3x unless broken by water/other sources. Here's my class:

package its_meow.betteranimalsplus.common.block;
 
import java.util.Random;
 
import its_meow.betteranimalsplus.BetterAnimalsPlusMod;
import net.minecraft.block.BlockSkull;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.SoundType;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
 
public class BlockAnimalSkull extends BlockSkull implements ITileEntityProvider {
 
    public BlockAnimalSkull() {
        this.setHardness(1.0F);
        this.setSoundType(SoundType.STONE);
        this.translucent = true;
        this.fullBlock = false;
        this.setCreativeTab(BetterAnimalsPlusMod.tab);
    }
   
    /**
     * Called before the Block is set to air in the world. Called regardless of if the player's tool can actually
     * collect this block
     */
    @Override
    public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
    {
        if (player.capabilities.isCreativeMode)
        {
            state = state.withProperty(NODROP, Boolean.valueOf(true));
            worldIn.setBlockState(pos, state, 4);
        }
        this.dropBlockAsItem(worldIn, pos, state, 0);
        super.onBlockHarvested(worldIn, pos, state, player);
    }
 
    @Override
    public boolean hasTileEntity() {
        return true;
    }
 
    @Override
    public boolean isOpaqueCube(IBlockState state) {
        return false;
    }
 
    @Override
    public boolean isFullCube(IBlockState state) {
        return false;
    }
 
    @Override
    public boolean isTopSolid(IBlockState state) {
        return false;
    }
 
    @Override
    public boolean canDispenserPlace(World world, BlockPos pos, ItemStack stack) {
        return false;
    }
 
    @Override
    public EnumBlockRenderType getRenderType(IBlockState state)
    {
        return EnumBlockRenderType.INVISIBLE;
    }
 
 
 
    @Override
    public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos,
            EntityPlayer player) {
        return new ItemStack(this.getItemBlock(), 1);
    }
 
    @Override
    public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state) {
        return new ItemStack(this.getItemBlock(), 1);
    }
   
    @Override
    public void getDrops(NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
    {
        if (!((Boolean)state.getValue(NODROP)).booleanValue())
        {
            Random rand = world instanceof World ? ((World)world).rand : RANDOM;
 
            Item item = this.getItemDropped(state, rand, fortune);
            if (item != Items.AIR)
            {
                drops.add(new ItemStack(item, 1));
            }
        }
    }
 
    /**
     * Get the Item that this Block should drop when harvested.
     */
    @Override
    public Item getItemDropped(IBlockState state, Random rand, int fortune)
    {
        return this.getItemBlock();
    }
 
 
    public ItemBlock getItemBlock() {
        return null;
    }
}

Don't worry, my actual implementations override getItemBlock(), so it doesn't pass null. This is a generic class.

Edited by hiotewdew
Posted

so wait let me get this right you want it to break only if in contact with water and this works in creative but when in survival you can break it and it drops 3x or when broke with water it drops 3x?

Posted
5 hours ago, Discult said:

so wait let me get this right you want it to break only if in contact with water and this works in creative but when in survival you can break it and it drops 3x or when broke with water it drops 3x?

No, I want it to break normally. But in creative, it gives item drops (none) as normal, unless water runs it over (like a torch). In survival, it drops 3x. If it's water, it drops 1x.

Posted

If someone could explain how/when each of these methods (onBlockHarvested,  getItemDropped, and getDrops) and such are called, that could help too.

Posted

onBlockHarvested is called when the block is harvested by the player. The default implementation invokes getDrops.

getDrops populates a list with drops from the block. The default implementation invokes getItemDropped.

getItemDropped simply returns the Item to drop. It may or may not be called in a custom implementation of getDrops.

Posted

Figured it out. The first issue was in the onBlockHarvested method, I did a super call to BlockSkull.onBlockHarvested, causing 1/2 of the extra drops. The second issue was from the Block.harvestBlock method, which also calls a drop of the item as well as some stat collection. I override harvestBlock and removed the dropping code but kept the stats/hunger part. Also, since my onBlockHarvested was identical to BlockSkull's, I removed the override and let BlockSkull handle it. Now it drops as expected.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • that happens every time I enter a new dimension.
    • This is the last line before the crash: [ebwizardry]: Synchronising spell emitters for PixelTraveler But I have no idea what this means
    • What in particular? I barely used that mod this time around, and it's never been a problem in the past.
    • Im trying to build my mod using shade since i use the luaj library however i keep getting this error Reason: Task ':reobfJar' uses this output of task ':shadowJar' without declaring an explicit or implicit dependency. This can lead to incorrect results being produced, depending on what order the tasks are executed. So i try adding reobfJar.dependsOn shadowJar  Could not get unknown property 'reobfJar' for object of type org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler. my gradle file plugins { id 'eclipse' id 'idea' id 'maven-publish' id 'net.minecraftforge.gradle' version '[6.0,6.2)' id 'com.github.johnrengelman.shadow' version '7.1.2' id 'org.spongepowered.mixin' version '0.7.+' } apply plugin: 'net.minecraftforge.gradle' apply plugin: 'org.spongepowered.mixin' apply plugin: 'com.github.johnrengelman.shadow' version = mod_version group = mod_group_id base { archivesName = mod_id } // Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17. java.toolchain.languageVersion = JavaLanguageVersion.of(17) //jarJar.enable() println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}" minecraft { mappings channel: mapping_channel, version: mapping_version copyIdeResources = true runs { configureEach { workingDirectory project.file('run') property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.console.level', 'debug' arg "-mixin.config=derp.mixin.json" mods { "${mod_id}" { source sourceSets.main } } } client { // Comma-separated list of namespaces to load gametests from. Empty = all namespaces. property 'forge.enabledGameTestNamespaces', mod_id } server { property 'forge.enabledGameTestNamespaces', mod_id args '--nogui' } gameTestServer { property 'forge.enabledGameTestNamespaces', mod_id } data { workingDirectory project.file('run-data') args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') } } } sourceSets.main.resources { srcDir 'src/generated/resources' } repositories { flatDir { dirs './libs' } maven { url = "https://jitpack.io" } } configurations { shade implementation.extendsFrom shade } dependencies { minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}" implementation 'org.luaj:luaj-jse-3.0.2' implementation fg.deobf("com.github.Virtuoel:Pehkui:${pehkui_version}") annotationProcessor 'org.spongepowered:mixin:0.8.5:processor' minecraftLibrary 'luaj:luaj-jse:3.0.2' shade 'luaj:luaj-jse:3.0.2' } // Example for how to get properties into the manifest for reading at runtime. tasks.named('jar', Jar).configure { manifest { attributes([ 'Specification-Title' : mod_id, 'Specification-Vendor' : mod_authors, 'Specification-Version' : '1', // We are version 1 of ourselves 'Implementation-Title' : project.name, 'Implementation-Version' : project.jar.archiveVersion, 'Implementation-Vendor' : mod_authors, 'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"), "TweakClass" : "org.spongepowered.asm.launch.MixinTweaker", "TweakOrder" : 0, "MixinConfigs" : "derp.mixin.json" ]) } rename 'mixin.refmap.json', 'derp.mixin-refmap.json' } shadowJar { archiveClassifier = '' configurations = [project.configurations.shade] finalizedBy 'reobfShadowJar' } assemble.dependsOn shadowJar reobf { re shadowJar {} } publishing { publications { mavenJava(MavenPublication) { artifact jar } } repositories { maven { url "file://${project.projectDir}/mcmodsrepo" } } } my entire project:https://github.com/kevin051606/DERP-Mod/tree/Derp-1.0-1.20
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.