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Posted

I have made my own leaves class, but I have encountered an error where when switching between fast and fancy graphics settings, one or two leaves will not change and will continue to persist as the old graphics setting.

 

Leaves Code

https://github.com/BURN447/DartcraftReloaded/blob/master/src/main/java/burn447/dartcraftReloaded/blocks/BlockForceLeaves.java

 

Picture of the issue

unknown.png

IIRC leaves graphics are hard coded, you have to replicate the functionality yourself (or just don’t bother)

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9 hours ago, Cadiboo said:

IIRC leaves graphics are hard coded, you have to replicate the functionality yourself (or just don’t bother)

That's the thing. I've attempted to copy the vanilla code exactly, but when I do that, they always render as fast. The code that I am using now switches, but it runs into this problem. At the moment, I may just always have them in the fancy model

 

I could be wrong, but I think you could just switch between SOLID and CUTOUT/CUTOUT_MIPPED in the getRenderLayer method based on the game settings. That really won't do anything at all performance wise, so I'm not sure why its even still an option in the game

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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