Posted March 23, 201312 yr Hi, I am working on something that updates an item every few ticks, and a problem I am running into is when you hold the item the item bobs up and down. Is there a way to change this? It would help me a lot! Thanks, jkush321
March 26, 201312 yr Author What do you expect me to show? itemstack.setItemDamage(itemstack.getItemDamage()+1);
March 26, 201312 yr i had that too, but somehow 1.5.1 solved the issue. such a mystery to me ._. http://d24w6bsrhbeh9d.cloudfront.net/photo/6859629_700b_v1.jpg[/img] https://minecraft.curseforge.com/members/Subaraki/projects
March 27, 201312 yr not me, as I have no understanding of what you are doing. You say the item is bobbing when being updated and the only code you have is a single line that increases the damage of the item by 1, whenever it's called where that is So as it's (for me at least) unclear what exactly the problem is, and how it got like that. Edit: I have one idea, if that's the only line of code which is relevant for you're problem then comment it out and see if that fixes the problem heh If you guys dont get it.. then well ya.. try harder...
April 1, 201312 yr Author Anyone? Clarification: When you switch between items, the item you used to hold goes down and the new item rises. When I update my item's damage it shows this effect. Is there a way around this?
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