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jkush321

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  1. Anyone? Clarification: When you switch between items, the item you used to hold goes down and the new item rises. When I update my item's damage it shows this effect. Is there a way around this?
  2. What do you expect me to show? itemstack.setItemDamage(itemstack.getItemDamage()+1);
  3. I would have a look at entity boat and see how its collision works, personally I do not know...
  4. Hi, I am working on something that updates an item every few ticks, and a problem I am running into is when you hold the item the item bobs up and down. Is there a way to change this? It would help me a lot! Thanks, jkush321
  5. Yes, that is exactly what I did. The screen just flashes and you can see distant chunks momentarily. I need it to be stealthy.
  6. There is some hacking involved with it, and i am already working on a mining helmet to add to the flashlight mod.
  7. Hi, If you've ever teleported in Minecraft you might have noticed the screen/chunks flash momentarily. I need to stealthily elevate the player 5 blocks without them knowing, but the screen flash gives it away. Is there a way I can stop this? It is in the same chunk.
  8. So for a while I have been trying to get this damage-source to work and I figured out it was the world being remote that caused the problem. I fixed that and now my new problem is the items are not being picked up and there is no sound coming from the entity when hurt or dead. If anyone knows anything, help would be highly appreciated! Thanks:)
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