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Posted (edited)

OS: Windows 10

IDE: IntelliJ IDEA

code:

package com.example.testmod;

import net.minecraft.init.Blocks;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;

@Mod(modid = testmod.MODID, version = testmod.VERSION)
public class testmod
{
    public static final String MODID = "testmod";
    public static final String VERSION = "1.0";
    
    @EventHandler
    public void init(FMLInitializationEvent event)
    {
        // some example code
        System.out.println("DIRT BLOCK >> "+Blocks.DIRT.getUnlocalizedName());
    }
}

setupDecompWorkspace passed successfully

Edited by urlordjames
Posted (edited)

From your code it looks like you need to import String from java.lang. If you don’t know Java, you need to learn it before starting Modding. Even spending half an hour reading about it should be enough to get you started. Forge modding is very complex due to a number of reasons, and a firm grasp of Java is absolutely essential to doing anything with Forge

Edited by Cadiboo

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Posted
12 hours ago, diesieben07 said:

Classes in java.lang are implicitly imported.

 

@urlordjames Sounds like your JDK is not set properly in File > Project Structure.

Thanks a lot!  I reinstalled JDK again and it worked for some reason.  Perhaps the install has corrupt?

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