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[1.13.2] converting mod from 1.12.2 How to fix the errors?


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Posted (edited)

... You create a method in your custom entity class.

Edited by DavidM
I'm bad with rhetorical questions

Some tips:

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2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

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5. Learn to use your IDE, especially the debugger.

6.

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The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

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1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted

Now the method itself is there, but i need some help with the command-line, that runs the method with the entity-specific vaules:

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public static EntityType<EntityRed> registerEntityAndEgg(IForgeRegistry<Item> itemRegistry, EntityRed.class, Function<? super World, T> factory, 0xdf0000, 0xdfbf9f, 32, 1, true, Red);

public static <T extends Entity>EntityType<T> registerEntityAndEgg(IForgeRegistry<Item> itemRegistry, Class<T> entityClass, Function<? super World, T> factory, int eggPrimaryColor, int eggSecondaryColor, int trackingRange, int updateFrequency, boolean sendVelocityUpdates, String name)
	    {
	        EntityType<T> type = EntityType.Builder.create(entityClass, factory).tracker(trackingRange, updateFrequency, sendVelocityUpdates).build(Reference.MOD_ID + '.' + name);
	        itemRegistry.register(new ItemSpawnEgg(type, eggPrimaryColor, eggSecondaryColor, new Item.Properties().group(ItemGroup.MISC)).setRegistryName(name));
	        return type;
	    }

 

I don´t know, what i have to fill in at "IForgeRegistry<Item> itemRegistry" and "Function<? super World, T> factory"

  • 2 weeks later...
Posted
Quote

if i replace "Entity" with "EntityType" it still has problems with that

And i thaught, because i need only one of your line, there must be placeholders, that i can replace them with the specific parameters of each of my entitys later in another location.

 

can you just show me a whole registry-event area with block, item and entity - events correctly added


You need to do

registerEntityType(RegistryEvent.Register<EntityType<?>> ev)

 

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