February 17, 20196 yr Author I think, the best way for me is watching videos, where anyone creates a 1.13.2 mod and follow them doing, what they do. But i find not much such videos...
February 18, 20196 yr ... You create a method in your custom entity class. Edited March 15, 20196 yr by DavidM I'm bad with rhetorical questions Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
February 18, 20196 yr Author Now the method itself is there, but i need some help with the command-line, that runs the method with the entity-specific vaules: Spoiler public static EntityType<EntityRed> registerEntityAndEgg(IForgeRegistry<Item> itemRegistry, EntityRed.class, Function<? super World, T> factory, 0xdf0000, 0xdfbf9f, 32, 1, true, Red); public static <T extends Entity>EntityType<T> registerEntityAndEgg(IForgeRegistry<Item> itemRegistry, Class<T> entityClass, Function<? super World, T> factory, int eggPrimaryColor, int eggSecondaryColor, int trackingRange, int updateFrequency, boolean sendVelocityUpdates, String name) { EntityType<T> type = EntityType.Builder.create(entityClass, factory).tracker(trackingRange, updateFrequency, sendVelocityUpdates).build(Reference.MOD_ID + '.' + name); itemRegistry.register(new ItemSpawnEgg(type, eggPrimaryColor, eggSecondaryColor, new Item.Properties().group(ItemGroup.MISC)).setRegistryName(name)); return type; } I don´t know, what i have to fill in at "IForgeRegistry<Item> itemRegistry" and "Function<? super World, T> factory"
March 2, 20196 yr Quote if i replace "Entity" with "EntityType" it still has problems with that And i thaught, because i need only one of your line, there must be placeholders, that i can replace them with the specific parameters of each of my entitys later in another location. can you just show me a whole registry-event area with block, item and entity - events correctly added You need to do registerEntityType(RegistryEvent.Register<EntityType<?>> ev)
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