Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

public boolean onBlockActivated(World par1World, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9)
    {
    	tentity.switchActivated(); //tentity is my tileentity. The method will switch a boolean to false or true
    	player.addChatMessage("[" + tentity.getActivated() + "]");
        return true;
    }

 

When I test this code in game and right click my block, it returns

"[true]

[false]"

 

For some reason it's being ran twice. Anyone know a work around?

 

EDIT:

Figure it out. Had to put my code inside an if statement like this

if (par1World.isRemote)
        {
            return true;
        }else{
            //Code goes here
        }

 

Bumper Cars!

Would anybody mind elaborating a little on why that works? I'm not sure why it would even be necessary, tbh. As of right now I have zero experience with server modding.

It's being run on both the server and the client...

That

if (par1World.isRemote)
        {
            return true;
        }else{
            //Code goes here
        }

is checking if it is on the client, and if it is, return true. If it isn't, it is actually doing stuff...

Because of the unified code that forge has implemented (Which IMHO is a very good thing). If you just used ModLoader you would have to maintain to separate code-bases, but wouldn't run into this issue.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.