Jump to content

Recommended Posts

Posted (edited)

Hello,

 

I was creating a modpack for me and my friends. I Installed all mods on the client side and everything worked fine. So I Installed every mod on my server an Started it. 

The last line of the log stated: [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.

Here is the complete log: https://pastebin.com/LVpfv1Fe

I don't know if this is a problem on the mod-side or on the FML side.

It would be nice if you could help me ^^'
 

Edited by BakuLP
Posted

Sorry we don't support 1.7.10 (it's 4+ years old!) or any version under 1.10 on this forum anymore due to their age. We simply don't know how to help you anymore. You can go to the Minecraft Forum where I think that they still still support older versions, or update to a modern version of Minecraft (the latest version or the one before it) to receive support on this forum.

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Guest
This topic is now closed to further replies.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • So am trying to make a custom 1.19.2 modpack and everything works until I add Oculus. I have tried Oculus+Embedium and Oculus+Rubdium and by themselves they work but as soon as I add anything it crashes no matter what it is. The modpack works fine with just Embedium and Rubdium. Can you help me to see if this is something i can fix or do i just have to deal with not having shaders. Here is the crash log. Thank you for your time. https://paste.ee/p/WXfNZ24K
    • What do I do now when it says "1 error"?
    • Hello everyone new here how are you all?
    • I haven't tested it but under https://minecraft.wiki/w/Items_model_definition it says now:   So I guess the resource location must have changed with 1.24.4, which means you need to move your models/item/ to the new source. But as I said I haven't tested this so it also may be that this wont work. Nevertheless give it a try      EDIT (important) So now I tested it and found out how it works   Let the model files (e.g. the .json from blockbench) within "assets/<your_mod_id>/models/item" In addition to that do the following: Every model you added will need a new file under "assets/<your_mod_id>/items" That file is also a JSON and looks like this: { "model": { "type": "minecraft:model", "model": "your_mod_id:item/custom_item" } } - "type" can be minecraft:model, minecraft:composite, minecraft:condition, minecraft:select, minecraft:range_dispatch, minecraft:empty, minecraft:bundle/selected_item or minecraft:special. (In most cases you would need minecraft:model) - "model" is the path to your actual model for this item. For example the value above would point to "assets/your_mod_id/models/item/custom_item"
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.