Posted March 26, 201312 yr Hello, how can I make an Entity behave like EntityPlayer so experience will flow to it? Or is there an other (easyer) way to realize this? I am looking forward to an answer. Busti Sorry for my bad English PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
March 26, 201312 yr experience is an entity that goes to the player. if the experience entity hits the player, the player will have a value added to a float hardcoded into the Player, value given by the experience orb entity. this will make a certain variable change, and the player's xp bar will be changed depending on how much got added. all you have to do is make a new entity, and hardcode into your entity (aka: copy paste) the player's ways of adding exp. https://minecraft.curseforge.com/members/Subaraki/projects
March 26, 201312 yr Author Hello, I already tried that but in the XPOrb class is the EntityPlayer.class the only defined target for the XP orb. So i thought that i can make the XP orb "think" that my entity is a player and whan it is in a special radius of my Entity i would set it death and add 1 to an internal variable of my entity. PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
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