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I am getting a com.mojang.authlib.exceptions.AuthenticationException when I am trying to load a world, Minecraft is crashing. Here is the full Error Log:
 

[20:17:39.316] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing spawn area: 100%
[20:17:39.316] [Server thread/INFO] [minecraft/MinecraftServer]: Time elapsed: 8380 ms
[20:17:39.432] [Server thread/DEBUG] [ne.mi.co.DimensionManager/DIMS]: Queueing dimension -1 to unload
[20:17:39.611] [Server thread/DEBUG] [ne.mi.co.DimensionManager/DIMS]: Queueing dimension 1 to unload
[20:17:39.628] [Server thread/INFO] [minecraft/IntegratedServer]: Changing view distance to 12, from 10
[20:17:40.320] [Client thread/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Starting local connection.
[20:17:40.716] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Starting local connection.
[20:17:40.927] [Server thread/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Sending ticking packet info 'net.minecraftforge.fml.network.FMLHandshakeMessages$S2CModList' to 'fml:handshake' sequence 0
[20:17:40.939] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Recieved login wrapper packet event for channel fml:handshake with index 0
[20:17:40.941] [Server thread/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Sending ticking packet info 'Config forge-server.toml' to 'fml:handshake' sequence 1
[20:17:40.942] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Logging into server with mod list [minecraft, forge, pyro]
[20:17:40.942] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:loginwrapper' : Version test of 'FML2' from server : ACCEPTED
[20:17:40.942] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:handshake' : Version test of 'FML2' from server : ACCEPTED
[20:17:40.942] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:play' : Version test of 'FML2' from server : ACCEPTED
[20:17:40.942] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Accepting channel list from server
[20:17:40.943] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Dispatching wrapped packet reply for channel fml:handshake with index 0
[20:17:40.943] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Accepted server connection
[20:17:40.943] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Recieved login wrapper packet event for channel fml:handshake with index 0
[20:17:40.944] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Received client indexed reply 0 of type net.minecraftforge.fml.network.FMLHandshakeMessages$C2SModListReply
[20:17:40.944] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/REGISTRIES]: Expecting 11 registries: [minecraft:potiontypes, forge:moddimensions, minecraft:biomes, minecraft:entities, minecraft:potions, minecraft:blocks, minecraft:villagerprofessions, minecraft:items, minecraft:enchantments, minecraft:soundevents, minecraft:tileentities]
[20:17:40.944] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Received client connection with modlist [minecraft, forge, pyro]
[20:17:40.944] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Recieved login wrapper packet event for channel fml:handshake with index 1
[20:17:40.944] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Received config sync from server
[20:17:40.944] [Netty Local Client IO #0/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Dispatching wrapped packet reply for channel fml:handshake with index 1
[20:17:40.944] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:loginwrapper' : Version test of 'FML2' from client : ACCEPTED
[20:17:40.944] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:handshake' : Version test of 'FML2' from client : ACCEPTED
[20:17:40.944] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channel 'fml:play' : Version test of 'FML2' from client : ACCEPTED
[20:17:40.944] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Accepting channel list from client
[20:17:40.944] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Accepted client connection mod list
[20:17:40.944] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLLoginWrapper/FMLHANDSHAKE]: Recieved login wrapper packet event for channel fml:handshake with index 1
[20:17:40.944] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Received client indexed reply 1 of type net.minecraftforge.fml.network.FMLHandshakeMessages$C2SAcknowledge
[20:17:40.944] [Netty Server IO #1/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Received acknowledgement from client
[20:17:40.950] [Server thread/DEBUG] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Handshake complete!
[20:17:41.002] [Netty Local Client IO #0/INFO] [ne.mi.fm.ne.NetworkHooks/]: Connected to a modded server.
[20:17:41.111] [Server thread/INFO] [minecraft/PlayerList]: Test[local:E:a1610599] logged in with entity id 546 at (-16.5, 75.0, 171.5)
[20:17:41.132] [Server thread/INFO] [minecraft/MinecraftServer]: Test joined the game
[20:17:42.871] [Server thread/INFO] [minecraft/IntegratedServer]: Saving and pausing game...
[20:17:42.885] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'New World'/minecraft:overworld
[20:17:42.885] [Server thread/DEBUG] [ne.mi.fm.FMLWorldPersistenceHook/WP]: Gathering id map for writing to world save New World
[20:17:43.364] [Client thread/INFO] [minecraft/AdvancementList]: Loaded 0 advancements
[20:17:43.665] [pool-5-thread-1/WARN] [mojang/YggdrasilMinecraftSessionService]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@7a94678e[id=444cf323-978c-3e83-9288-612345bfec67,name=Test,properties={},legacy=false]
com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time
	at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:79) ~[authlib-1.5.25.jar:?]
	at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:180) ~[authlib-1.5.25.jar:?]
	at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:60) ~[authlib-1.5.25.jar:?]
	at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:57) ~[authlib-1.5.25.jar:?]
	at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3716) ~[guava-21.0.jar:?]
	at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2424) ~[guava-21.0.jar:?]
	at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2298) ~[guava-21.0.jar:?]
	at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2211) ~[guava-21.0.jar:?]
	at com.google.common.cache.LocalCache.get(LocalCache.java:4154) ~[guava-21.0.jar:?]
	at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:4158) ~[guava-21.0.jar:?]
	at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:5147) ~[guava-21.0.jar:?]
	at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:5153) ~[guava-21.0.jar:?]
	at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:170) ~[authlib-1.5.25.jar:?]
	at net.minecraft.client.Minecraft.getProfileProperties(Minecraft.java:1909) ~[?:?]
	at net.minecraft.client.resources.SkinManager.lambda$loadProfileTextures$1(SkinManager.java:111) ~[?:?]
	at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_191]
	at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_191]
	at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [?:1.8.0_191]
	at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [?:1.8.0_191]
	at java.lang.Thread.run(Unknown Source) [?:1.8.0_191]
[20:17:43.723] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Is the server overloaded? Running 2380ms or 47 ticks behind

 

I have already read this topic: 

The problem is that I am not even trying to connect to a multiplayer server. I am just trying to join a singleplayer game. Another problem is that it doesn't seem like I changed something relevant in code, even after changing it back the Exception is still thrown.
I really need some help at this point. 

Posted (edited)

That exception is unrelated, it just tells you you couldn't log in, since you normally don't use an account inside your development setup.

I think there is a way to use your mojang account, but it's not really needed.

If you have code depending on names you can just add -username NICK to your run configuration to test that stuff.

 

Your crash should have another reason.

Edited by Keitaro
  • Thanks 2
Posted
8 minutes ago, Keitaro said:

That exception is unrelated, it just tells you you couldn't log in, since you normally don't use an account inside your development setup.

I think there is a way to use your mojang account, but it's not really needed.

If you have code depending on names you can just add -username NICK to your run configuration to test that stuff.

 

Your crash should have another reason.

That helped me a lot, thanks mate! Found the problem.

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